Uses of Package
org.jbox2d.dynamics
Packages that use org.jbox2d.dynamics
Package
Description
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Classes in org.jbox2d.dynamics used by org.jbox2d.callbacks
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Classes in org.jbox2d.dynamics used by org.jbox2d.dynamicsClassDescriptionA rigid body.A body definition holds all the data needed to construct a rigid body.The body type. static: zero mass, zero velocity, may be manually moved kinematic: zero mass, non-zero velocity set by user, moved by solver dynamic: positive mass, non-zero velocity determined by forces, moved by solverDelegate of World.This holds contact filtering data.A fixture is used to attach a shape to a body for collision detection.A fixture definition is used to create a fixture.This proxy is used internally to connect fixtures to the broad-phase.This is an internal structure.The world class manages all physics entities, dynamic simulation, and asynchronous queries.
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Classes in org.jbox2d.dynamics used by org.jbox2d.dynamics.contacts
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Classes in org.jbox2d.dynamics used by org.jbox2d.dynamics.jointsClassDescriptionA rigid body.The world class manages all physics entities, dynamic simulation, and asynchronous queries.
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Classes in org.jbox2d.dynamics used by org.jbox2d.profileClassDescriptionThe world class manages all physics entities, dynamic simulation, and asynchronous queries.
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Classes in org.jbox2d.dynamics used by org.jbox2d.serialization
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Classes in org.jbox2d.dynamics used by org.jbox2d.serialization.pb
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Classes in org.jbox2d.dynamics used by org.jbox2d.testbed.framework
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Classes in org.jbox2d.dynamics used by org.jbox2d.testbed.tests