Class RopeJointDef

java.lang.Object
org.jbox2d.dynamics.joints.JointDef
org.jbox2d.dynamics.joints.RopeJointDef

public class RopeJointDef extends JointDef
Rope joint definition. This requires two body anchor points and a maximum lengths. Note: by default the connected objects will not collide. see collideConnected in b2JointDef.
Author:
Daniel Murphy
  • Field Details

    • localAnchorA

      public final Vec2 localAnchorA
      The local anchor point relative to bodyA's origin.
    • localAnchorB

      public final Vec2 localAnchorB
      The local anchor point relative to bodyB's origin.
    • maxLength

      public float maxLength
      The maximum length of the rope. Warning: this must be larger than b2_linearSlop or the joint will have no effect.
  • Constructor Details

    • RopeJointDef

      public RopeJointDef()