Class MouseJointDef

java.lang.Object
org.jbox2d.dynamics.joints.JointDef
org.jbox2d.dynamics.joints.MouseJointDef

public class MouseJointDef extends JointDef
Mouse joint definition. This requires a world target point, tuning parameters, and the time step.
Author:
Daniel
  • Field Details

    • target

      public final Vec2 target
      The initial world target point. This is assumed to coincide with the body anchor initially.
    • maxForce

      public float maxForce
      The maximum constraint force that can be exerted to move the candidate body. Usually you will express as some multiple of the weight (multiplier * mass * gravity).
    • frequencyHz

      public float frequencyHz
      The response speed.
    • dampingRatio

      public float dampingRatio
      The damping ratio. 0 = no damping, 1 = critical damping.
  • Constructor Details

    • MouseJointDef

      public MouseJointDef()