Class GearJoint

java.lang.Object
org.jbox2d.dynamics.joints.Joint
org.jbox2d.dynamics.joints.GearJoint

public class GearJoint extends Joint
A gear joint is used to connect two joints together. Either joint can be a revolute or prismatic joint. You specify a gear ratio to bind the motions together: coordinate1 + ratio * coordinate2 = constant The ratio can be negative or positive. If one joint is a revolute joint and the other joint is a prismatic joint, then the ratio will have units of length or units of 1/length.
Author:
Daniel Murphy
  • Constructor Details

  • Method Details

    • getAnchorA

      public void getAnchorA(Vec2 argOut)
      Description copied from class: Joint
      get the anchor point on bodyA in world coordinates.
      Specified by:
      getAnchorA in class Joint
    • getAnchorB

      public void getAnchorB(Vec2 argOut)
      Description copied from class: Joint
      get the anchor point on bodyB in world coordinates.
      Specified by:
      getAnchorB in class Joint
    • getReactionForce

      public void getReactionForce(float inv_dt, Vec2 argOut)
      Description copied from class: Joint
      get the reaction force on body2 at the joint anchor in Newtons.
      Specified by:
      getReactionForce in class Joint
      Parameters:
      inv_dt -
    • getReactionTorque

      public float getReactionTorque(float inv_dt)
      Description copied from class: Joint
      get the reaction torque on body2 in N*m.
      Specified by:
      getReactionTorque in class Joint
      Parameters:
      inv_dt -
      Returns:
    • setRatio

      public void setRatio(float argRatio)
    • getRatio

      public float getRatio()
    • initVelocityConstraints

      public void initVelocityConstraints(SolverData data)
      Specified by:
      initVelocityConstraints in class Joint
    • solveVelocityConstraints

      public void solveVelocityConstraints(SolverData data)
      Specified by:
      solveVelocityConstraints in class Joint
    • getJoint1

      public Joint getJoint1()
    • getJoint2

      public Joint getJoint2()
    • solvePositionConstraints

      public boolean solvePositionConstraints(SolverData data)
      Description copied from class: Joint
      This returns true if the position errors are within tolerance.
      Specified by:
      solvePositionConstraints in class Joint
      Returns: