Class Collision

java.lang.Object
org.jbox2d.collision.Collision

public class Collision extends Object
Functions used for computing contact points, distance queries, and TOI queries. Collision methods are non-static for pooling speed, retrieve a collision object from the
invalid reference
SingletonPool
. Should not be finalructed.
Author:
Daniel Murphy
  • Field Details

  • Constructor Details

    • Collision

      public Collision(IWorldPool argPool)
  • Method Details

    • testOverlap

      public final boolean testOverlap(Shape shapeA, int indexA, Shape shapeB, int indexB, Transform xfA, Transform xfB)
      Determine if two generic shapes overlap.
      Parameters:
      shapeA -
      shapeB -
      xfA -
      xfB -
      Returns:
    • getPointStates

      public static final void getPointStates(Collision.PointState[] state1, Collision.PointState[] state2, Manifold manifold1, Manifold manifold2)
      Compute the point states given two manifolds. The states pertain to the transition from manifold1 to manifold2. So state1 is either persist or remove while state2 is either add or persist.
      Parameters:
      state1 -
      state2 -
      manifold1 -
      manifold2 -
    • clipSegmentToLine

      public static final int clipSegmentToLine(Collision.ClipVertex[] vOut, Collision.ClipVertex[] vIn, Vec2 normal, float offset, int vertexIndexA)
      Clipping for contact manifolds. Sutherland-Hodgman clipping.
      Parameters:
      vOut -
      vIn -
      normal -
      offset -
      Returns:
    • collideCircles

      public final void collideCircles(Manifold manifold, CircleShape circle1, Transform xfA, CircleShape circle2, Transform xfB)
      Compute the collision manifold between two circles.
      Parameters:
      manifold -
      circle1 -
      xfA -
      circle2 -
      xfB -
    • collidePolygonAndCircle

      public final void collidePolygonAndCircle(Manifold manifold, PolygonShape polygon, Transform xfA, CircleShape circle, Transform xfB)
      Compute the collision manifold between a polygon and a circle.
      Parameters:
      manifold -
      polygon -
      xfA -
      circle -
      xfB -
    • edgeSeparation

      public final float edgeSeparation(PolygonShape poly1, Transform xf1, int edge1, PolygonShape poly2, Transform xf2)
      Find the separation between poly1 and poly2 for a given edge normal on poly1.
      Parameters:
      poly1 -
      xf1 -
      edge1 -
      poly2 -
      xf2 -
    • findMaxSeparation

      public final void findMaxSeparation(org.jbox2d.collision.Collision.EdgeResults results, PolygonShape poly1, Transform xf1, PolygonShape poly2, Transform xf2)
      Find the max separation between poly1 and poly2 using edge normals from poly1.
      Parameters:
      poly1 -
      xf1 -
      poly2 -
      xf2 -
      edgeIndex -
    • findIncidentEdge

      public final void findIncidentEdge(Collision.ClipVertex[] c, PolygonShape poly1, Transform xf1, int edge1, PolygonShape poly2, Transform xf2)
    • collidePolygons

      public final void collidePolygons(Manifold manifold, PolygonShape polyA, Transform xfA, PolygonShape polyB, Transform xfB)
      Compute the collision manifold between two polygons.
      Parameters:
      manifold -
      polygon1 -
      xf1 -
      polygon2 -
      xf2 -
    • collideEdgeAndCircle

      public void collideEdgeAndCircle(Manifold manifold, EdgeShape edgeA, Transform xfA, CircleShape circleB, Transform xfB)
    • collideEdgeAndPolygon

      public void collideEdgeAndPolygon(Manifold manifold, EdgeShape edgeA, Transform xfA, PolygonShape polygonB, Transform xfB)