Uses of Class
org.box2d.proto.Box2D.PbVec2
Packages that use Box2D.PbVec2
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Uses of Box2D.PbVec2 in org.box2d.proto
Methods in org.box2d.proto that return Box2D.PbVec2Modifier and TypeMethodDescriptionBox2D.PbVec2.Builder.build()Box2D.PbVec2.Builder.buildPartial()Box2D.PbShape.Builder.getCenter()circleBox2D.PbShape.getCenter()circleBox2D.PbShapeOrBuilder.getCenter()circleBox2D.PbShape.Builder.getCentroid()polygonBox2D.PbShape.getCentroid()polygonBox2D.PbShapeOrBuilder.getCentroid()polygonstatic Box2D.PbVec2Box2D.PbVec2.getDefaultInstance()Box2D.PbVec2.Builder.getDefaultInstanceForType()Box2D.PbVec2.getDefaultInstanceForType()Box2D.PbWorld.Builder.getGravity()optional .box2d.PbVec2 gravity = 2;Box2D.PbWorld.getGravity()optional .box2d.PbVec2 gravity = 2;Box2D.PbWorldOrBuilder.getGravity()optional .box2d.PbVec2 gravity = 2;Box2D.PbJoint.Builder.getGroundAnchorA()pulleyBox2D.PbJoint.getGroundAnchorA()pulleyBox2D.PbJointOrBuilder.getGroundAnchorA()pulleyBox2D.PbJoint.Builder.getGroundAnchorB()pulleyBox2D.PbJoint.getGroundAnchorB()pulleyBox2D.PbJointOrBuilder.getGroundAnchorB()pulleyBox2D.PbBody.Builder.getLinearVelocity()optional .box2d.PbVec2 linear_velocity = 12;Box2D.PbBody.getLinearVelocity()optional .box2d.PbVec2 linear_velocity = 12;Box2D.PbBodyOrBuilder.getLinearVelocity()optional .box2d.PbVec2 linear_velocity = 12;Box2D.PbJoint.Builder.getLocalAnchorA()optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.getLocalAnchorA()optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJointOrBuilder.getLocalAnchorA()optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.getLocalAnchorB()optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.getLocalAnchorB()optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJointOrBuilder.getLocalAnchorB()optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.getLocalAxisA()prismatic, wheelBox2D.PbJoint.getLocalAxisA()prismatic, wheelBox2D.PbJointOrBuilder.getLocalAxisA()prismatic, wheelBox2D.PbShape.Builder.getNext()chainBox2D.PbShape.getNext()chainBox2D.PbShapeOrBuilder.getNext()chainBox2D.PbShape.Builder.getNormals(int index) polygonBox2D.PbShape.getNormals(int index) polygonBox2D.PbShapeOrBuilder.getNormals(int index) polygonBox2D.PbShape.Builder.getPoints(int index) polygon, chainBox2D.PbShape.getPoints(int index) polygon, chainBox2D.PbShapeOrBuilder.getPoints(int index) polygon, chainBox2D.PbBody.Builder.getPosition()physical attributesBox2D.PbBody.getPosition()physical attributesBox2D.PbBodyOrBuilder.getPosition()physical attributesBox2D.PbShape.Builder.getPrev()chainBox2D.PbShape.getPrev()chainBox2D.PbShapeOrBuilder.getPrev()chainBox2D.PbJoint.Builder.getTarget()mouseBox2D.PbJoint.getTarget()mouseBox2D.PbJointOrBuilder.getTarget()mouseBox2D.PbShape.Builder.getV0()edgeBox2D.PbShape.getV0()edgeBox2D.PbShapeOrBuilder.getV0()edgeBox2D.PbShape.Builder.getV1()edgeBox2D.PbShape.getV1()edgeBox2D.PbShapeOrBuilder.getV1()edgeBox2D.PbShape.Builder.getV2()edgeBox2D.PbShape.getV2()edgeBox2D.PbShapeOrBuilder.getV2()edgeBox2D.PbShape.Builder.getV3()edgeBox2D.PbShape.getV3()edgeBox2D.PbShapeOrBuilder.getV3()edgestatic Box2D.PbVec2Box2D.PbVec2.parseDelimitedFrom(InputStream input) static Box2D.PbVec2Box2D.PbVec2.parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Box2D.PbVec2Box2D.PbVec2.parseFrom(byte[] data) static Box2D.PbVec2Box2D.PbVec2.parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Box2D.PbVec2Box2D.PbVec2.parseFrom(com.google.protobuf.ByteString data) static Box2D.PbVec2Box2D.PbVec2.parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Box2D.PbVec2Box2D.PbVec2.parseFrom(com.google.protobuf.CodedInputStream input) static Box2D.PbVec2Box2D.PbVec2.parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Box2D.PbVec2Box2D.PbVec2.parseFrom(InputStream input) static Box2D.PbVec2Box2D.PbVec2.parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) static Box2D.PbVec2Box2D.PbVec2.parseFrom(ByteBuffer data) static Box2D.PbVec2Box2D.PbVec2.parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Methods in org.box2d.proto that return types with arguments of type Box2D.PbVec2Modifier and TypeMethodDescriptionBox2D.PbShape.Builder.getNormalsList()polygonBox2D.PbShape.getNormalsList()polygonBox2D.PbShapeOrBuilder.getNormalsList()polygoncom.google.protobuf.Parser<Box2D.PbVec2> Box2D.PbVec2.getParserForType()Box2D.PbShape.Builder.getPointsList()polygon, chainBox2D.PbShape.getPointsList()polygon, chainBox2D.PbShapeOrBuilder.getPointsList()polygon, chainstatic com.google.protobuf.Parser<Box2D.PbVec2> Box2D.PbVec2.parser()Methods in org.box2d.proto with parameters of type Box2D.PbVec2Modifier and TypeMethodDescriptionBox2D.PbShape.Builder.addNormals(int index, Box2D.PbVec2 value) polygonBox2D.PbShape.Builder.addNormals(Box2D.PbVec2 value) polygonBox2D.PbShape.Builder.addPoints(int index, Box2D.PbVec2 value) polygon, chainBox2D.PbShape.Builder.addPoints(Box2D.PbVec2 value) polygon, chainBox2D.PbShape.Builder.mergeCenter(Box2D.PbVec2 value) circleBox2D.PbShape.Builder.mergeCentroid(Box2D.PbVec2 value) polygonBox2D.PbVec2.Builder.mergeFrom(Box2D.PbVec2 other) Box2D.PbWorld.Builder.mergeGravity(Box2D.PbVec2 value) optional .box2d.PbVec2 gravity = 2;Box2D.PbJoint.Builder.mergeGroundAnchorA(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.mergeGroundAnchorB(Box2D.PbVec2 value) pulleyBox2D.PbBody.Builder.mergeLinearVelocity(Box2D.PbVec2 value) optional .box2d.PbVec2 linear_velocity = 12;Box2D.PbJoint.Builder.mergeLocalAnchorA(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.mergeLocalAnchorB(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.mergeLocalAxisA(Box2D.PbVec2 value) prismatic, wheelBox2D.PbShape.Builder.mergeNext(Box2D.PbVec2 value) chainBox2D.PbBody.Builder.mergePosition(Box2D.PbVec2 value) physical attributesBox2D.PbShape.Builder.mergePrev(Box2D.PbVec2 value) chainBox2D.PbJoint.Builder.mergeTarget(Box2D.PbVec2 value) mouseBox2D.PbShape.Builder.mergeV0(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.mergeV1(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.mergeV2(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.mergeV3(Box2D.PbVec2 value) edgestatic Box2D.PbVec2.BuilderBox2D.PbVec2.newBuilder(Box2D.PbVec2 prototype) Box2D.PbShape.Builder.setCenter(Box2D.PbVec2 value) circleBox2D.PbShape.Builder.setCentroid(Box2D.PbVec2 value) polygonBox2D.PbWorld.Builder.setGravity(Box2D.PbVec2 value) optional .box2d.PbVec2 gravity = 2;Box2D.PbJoint.Builder.setGroundAnchorA(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.setGroundAnchorB(Box2D.PbVec2 value) pulleyBox2D.PbBody.Builder.setLinearVelocity(Box2D.PbVec2 value) optional .box2d.PbVec2 linear_velocity = 12;Box2D.PbJoint.Builder.setLocalAnchorA(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.setLocalAnchorB(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.setLocalAxisA(Box2D.PbVec2 value) prismatic, wheelBox2D.PbShape.Builder.setNext(Box2D.PbVec2 value) chainBox2D.PbShape.Builder.setNormals(int index, Box2D.PbVec2 value) polygonBox2D.PbShape.Builder.setPoints(int index, Box2D.PbVec2 value) polygon, chainBox2D.PbBody.Builder.setPosition(Box2D.PbVec2 value) physical attributesBox2D.PbShape.Builder.setPrev(Box2D.PbVec2 value) chainBox2D.PbJoint.Builder.setTarget(Box2D.PbVec2 value) mouseBox2D.PbShape.Builder.setV0(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.setV1(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.setV2(Box2D.PbVec2 value) edgeBox2D.PbShape.Builder.setV3(Box2D.PbVec2 value) edgeMethod parameters in org.box2d.proto with type arguments of type Box2D.PbVec2Modifier and TypeMethodDescriptionBox2D.PbShape.Builder.addAllNormals(Iterable<? extends Box2D.PbVec2> values) polygonBox2D.PbShape.Builder.addAllPoints(Iterable<? extends Box2D.PbVec2> values) polygon, chain