module Colorize
Overview
WithColorize you can change the fore- and background colors and text decorations when rendering text
on terminals supporting ANSI escape codes. It adds thecolorize method toObject and thus all classes
as its main interface, which callsto_s and surrounds it with the necessary escape codes
when it comes to obtaining a string representation of the object.
NOTE To useColorize, you must explicitly import it withrequire "colorize"
Its first argument changes the foreground color:
require "colorize"
"foo".colorize(:green)
100.colorize(:red)
[1, 2, 3].colorize(:blue)
There are alternative ways to change the foreground color:
require "colorize"
"foo".colorize.fore(:green)
"foo".colorize.green
To change the background color, the following methods are available:
require "colorize"
"foo".colorize.back(:green)
"foo".colorize.on(:green)
"foo".colorize.on_green
You can also pass an RGB color tocolorize:
require "colorize"
"foo".colorize(0, 255, 255) # => "foo" in aqua
"foo".colorize.fore(0, 255, 255) # => "foo" in aqua
# This is the same as:
"foo".colorize(Colorize::ColorRGB.new(0, 255, 255)) # => "foo" in aqua
"foo".colorize.fore(Colorize::ColorRGB.new(0, 255, 255)) # => "foo" in aqua
Or an 8-bit color:
require "colorize"
"foo".colorize(Colorize::Color256.new(208)) # => "foo" in orange
"foo".colorize.fore(Colorize::Color256.new(208)) # => "foo" in orange
It's also possible to change the text decoration:
require "colorize"
"foo".colorize.mode(:underline)
"foo".colorize.underline
Thecolorize method returns aColorize::Object instance,
which allows chaining methods together:
require "colorize"
"foo".colorize.fore(:yellow).back(:blue).mode(:underline)
With thetoggle method you can temporarily disable adding the escape codes.
Settings of the instance are preserved however and can be turned back on later:
require "colorize"
"foo".colorize(:red).toggle(false) # => "foo" without color
"foo".colorize(:red).toggle(false).toggle(true) # => "foo" in red
The color:default leaves the object's representation as it is but the object is aColorize::Object then
which is handy in conditions such as:
require "colorize"
"foo".colorize(Random.next_bool ? :green : :default)
Available colors are:
:default
:black
:red
:green
:yellow
:blue
:magenta
:cyan
:light_gray
:dark_gray
:light_red
:light_green
:light_yellow
:light_blue
:light_magenta
:light_cyan
:white
SeeColorize::Mode for available text decorations.
Defined in:
colorize.cr:119colorize.cr:221
Class Method Summary
-
.default_enabled?(stdout : IO, stderr : IO = stdout) : Bool
Returns whether colorization should be enabled by default on the given standard output and error streams.
-
.enabled=(enabled : Bool)
Objects will only be colored if this is
true, unless overridden byColorize::Object#toggle. -
.enabled? : Bool
Objects will only be colored if this is
true, unless overridden byColorize::Object#toggle. -
.on_tty_only! : Bool
Resets
Colorize.enabled?to its initial default value, i.e. -
.reset(io = STDOUT)
Resets the color and text decoration of theio.
-
.with : Colorize::Object(String)
Helper method to use colorize with
IO.
Class Method Detail
Returns whether colorization should be enabled by default on the given standard output and error streams.
This is true if both streams are terminals (i.e.IO#tty? returns true),
theTERM environment variable is not equal todumb, and the
NO_COLOR environment variable is not set to a
non-empty string.
Objects will only be colored if this istrue, unless overridden by
Colorize::Object#toggle.
require "colorize"
Colorize.enabled = true
"hello".colorize.red.to_s # => "\e[31mhello\e[0m"
Colorize.enabled = false
"hello".colorize.red.to_s # => "hello"
NOTE This is by default enabled if.default_enabled? is true forSTDOUT
andSTDERR.
Objects will only be colored if this istrue, unless overridden by
Colorize::Object#toggle.
require "colorize"
Colorize.enabled = true
"hello".colorize.red.to_s # => "\e[31mhello\e[0m"
Colorize.enabled = false
"hello".colorize.red.to_s # => "hello"
NOTE This is by default enabled if.default_enabled? is true forSTDOUT
andSTDERR.
ResetsColorize.enabled? to its initial default value, i.e. whether
.default_enabled? is true forSTDOUT andSTDERR. Returns this new
value.
This can be used to revertColorize.enabled? to its initial state after
colorization is explicitly enabled or disabled.
Resets the color and text decoration of theio.
io = IO::Memory.new
Colorize.with.green.surround(io) do
io << "green"
Colorize.reset(io)
io << " default"
end
Helper method to use colorize withIO.
io = IO::Memory.new
io << "not-green"
Colorize.with.green.bold.surround(io) do
io << "green and bold if Colorize.enabled"
end