# Crowding test, low density

graphics opengl_good
#random_seed 4

dim 2

boundaries 0 0 20 p
boundaries 1 0 20 p

time_start 0
time_stop 1000
time_step 0.004

species red green

difc all(all) 1

display_size all(all) 0.5
color red(all) red
color green(all) green

reaction rxn1 red + red -> red + red
binding_radius rxn1 1
product_placement rxn1 bounce
#product_placement rxn1 bounce -1
#product_placement rxn1 bounce 1.2
#product_placement rxn1 irrev

reaction rxn2 red + green -> red + green
binding_radius rxn2 1
product_placement rxn2 bounce
#product_placement rxn2 bounce -1
#product_placement rxn2 bounce 1.2
#product_placement rxn2 irrev

reaction rxn3 green + green -> green + green
binding_radius rxn3 1
product_placement rxn3 bounce
#product_placement rxn3 bounce -1
#product_placement rxn3 bounce 1.2
#product_placement rxn3 irrev

mol 70 red u u
mol 10 green u u

#output_files stdout
#cmd N 1000 listmols4 green stdout

end_file

