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| | Socket (bool secure, Engine *_engine) |
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virtual void | connectionClose ()=0 |
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virtual bool | flush ()=0 |
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virtual bool | requestFinished ()=0 |
| void | resetSocket () |
Definition at line 24 of file socket.h.
◆ Socket()
◆ ~Socket()
◆ resetSocket()
| void Cutelyst::Socket::resetSocket |
( |
| ) |
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inline |
◆ engine
| Engine* Cutelyst::Socket::engine |
◆ isSecure
| bool Cutelyst::Socket::isSecure |
◆ processing
| qint8 Cutelyst::Socket::processing |
◆ proto
◆ protoData
◆ remoteAddress
| QHostAddress Cutelyst::Socket::remoteAddress |
◆ remotePort
| quint16 Cutelyst::Socket::remotePort |
◆ serverAddress
| QByteArray Cutelyst::Socket::serverAddress |
◆ timeout
| bool Cutelyst::Socket::timeout |