28 Socket(
bool secure,
Engine *_engine);
31 virtual void connectionClose() = 0;
34 virtual bool requestFinished() = 0;
35 virtual bool flush() = 0;
37 inline void resetSocket()
39 if (protoData->upgradedFrom) {
46 protoData->resetData();
49 QByteArray serverAddress;
50 QHostAddress remoteAddress;
51 quint16 remotePort = 0;