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Ninja
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This is the complete list of members for State, including all inherited members.
| AddDefault(StringPiece path, std::string *error) | State | |
| AddEdge(const Rule *rule) | State | |
| AddIn(Edge *edge, StringPiece path, uint64_t slash_bits) | State | |
| AddOut(Edge *edge, StringPiece path, uint64_t slash_bits, std::string *err) | State | |
| AddPool(Pool *pool) | State | |
| AddValidation(Edge *edge, StringPiece path, uint64_t slash_bits) | State | |
| bindings_ | State | |
| DefaultNodes(std::string *error) const | State | |
| defaults_ | State | |
| Dump() | State | |
| edges_ | State | |
| GetNode(StringPiece path, uint64_t slash_bits) | State | |
| kConsolePool | State | static |
| kDefaultPool | State | static |
| LookupNode(StringPiece path) const | State | |
| LookupPool(const std::string &pool_name) | State | |
| Paths typedef | State | |
| paths_ | State | |
| pools_ | State | |
| Reset() | State | |
| RootNodes(std::string *error) const | State | |
| SpellcheckNode(const std::string &path) | State | |
| State() | State |