Ninja
status.h
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1 // Copyright 2016 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef NINJA_STATUS_H_
16 #define NINJA_STATUS_H_
17 
18 #include <string>
19 #include "exit_status.h"
20 
21 struct BuildConfig;
22 struct Edge;
23 struct Explanations;
24 
25 /// Abstract interface to object that tracks the status of a build:
26 /// completion fraction, printing updates.
27 struct Status {
28  virtual void EdgeAddedToPlan(const Edge* edge) = 0;
29  virtual void EdgeRemovedFromPlan(const Edge* edge) = 0;
30  virtual void BuildEdgeStarted(const Edge* edge,
31  int64_t start_time_millis) = 0;
32  virtual void BuildEdgeFinished(Edge* edge, int64_t start_time_millis,
33  int64_t end_time_millis, ExitStatus exit_code,
34  const std::string& output) = 0;
35  virtual void BuildStarted() = 0;
36  virtual void BuildFinished() = 0;
37 
38  /// Set the Explanations instance to use to report explanations,
39  /// argument can be nullptr if no explanations need to be printed
40  /// (which is the default).
41  virtual void SetExplanations(Explanations*) = 0;
42 
43  virtual void Info(const char* msg, ...) = 0;
44  virtual void Warning(const char* msg, ...) = 0;
45  virtual void Error(const char* msg, ...) = 0;
46 
47  virtual ~Status() { }
48 
49  /// creates the actual implementation
50  static Status* factory(const BuildConfig&);
51 };
52 
53 #endif // NINJA_STATUS_H_
ExitStatus
Definition: exit_status.h:27
Options (e.g. verbosity, parallelism) passed to a build.
Definition: build.h:176
An edge in the dependency graph; links between Nodes using Rules.
Definition: graph.h:175
A class used to record a list of explanation strings associated with a given 'item' pointer.
Definition: explanations.h:27
Abstract interface to object that tracks the status of a build: completion fraction,...
Definition: status.h:27
virtual void BuildEdgeStarted(const Edge *edge, int64_t start_time_millis)=0
virtual void BuildStarted()=0
virtual void EdgeRemovedFromPlan(const Edge *edge)=0
virtual void SetExplanations(Explanations *)=0
Set the Explanations instance to use to report explanations, argument can be nullptr if no explanatio...
virtual ~Status()
Definition: status.h:47
static Status * factory(const BuildConfig &)
creates the actual implementation
virtual void Warning(const char *msg,...)=0
virtual void BuildEdgeFinished(Edge *edge, int64_t start_time_millis, int64_t end_time_millis, ExitStatus exit_code, const std::string &output)=0
virtual void EdgeAddedToPlan(const Edge *edge)=0
virtual void Error(const char *msg,...)=0
virtual void Info(const char *msg,...)=0
virtual void BuildFinished()=0
signed long long int64_t
A 64-bit integer type.
Definition: win32port.h:28