RenderWindow.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_RENDERWINDOW_HPP
26#define SFML_RENDERWINDOW_HPP
27
29// Headers
31#include <SFML/Graphics/Image.hpp>
32#include <SFML/Graphics/RenderTarget.hpp>
33#include <SFML/Window/Window.hpp>
34#include <string>
35
36
37namespace sf
38{
39class Drawable;
40
45class SFML_API RenderWindow : public Window, public RenderTarget
46{
47public :
48
54
64 RenderWindow(VideoMode Mode, const std::string& Title, unsigned long WindowStyle = Style::Resize | Style::Close, const WindowSettings& Params = WindowSettings());
65
73 RenderWindow(WindowHandle Handle, const WindowSettings& Params = WindowSettings());
74
79 virtual ~RenderWindow();
80
87 virtual unsigned int GetWidth() const;
88
95 virtual unsigned int GetHeight() const;
96
103 Image Capture() const;
104
115 sf::Vector2f ConvertCoords(unsigned int WindowX, unsigned int WindowY, const View* TargetView = NULL) const;
116
117private :
118
123 virtual void OnCreate();
124
129 virtual bool Activate(bool Active);
130};
131
132} // namespace sf
133
134
135#endif // SFML_RENDERWINDOW_HPP
Image is the low-level class for loading and manipulating images.
Definition Image.hpp:47
Base class for all render targets (window, image, ...)
Simple wrapper for sf::Window that allows easy 2D rendering.
VideoMode defines a video mode (width, height, bpp, frequency) and provides static functions for gett...
Definition VideoMode.hpp:43
This class defines a view (position, size, etc.) ; you can consider it as a 2D camera.
Definition View.hpp:46
Window is a rendering window ; it can create a new window or connect to an existing one.
Structure defining the creation settings of windows.