25 #include <QElapsedTimer> 26 #include <openingbook.h> 42 void setDebugMode(
bool debug);
43 void setRatingInterval(
int interval);
44 void setOutcomeInterval(
int interval);
54 void onGameStarted(
ChessGame* game,
int number);
55 void onGameFinished(
ChessGame* game,
int number);
56 void onTournamentFinished();
66 int m_outcomeInterval;
69 QElapsedTimer m_startTime;
72 #endif // ENGINEMATCH_H
Definition: enginematch.h:33
Definition: chessgame.h:38
AccessMode
Definition: openingbook.h:47
Base class for chess tournaments.
Definition: tournament.h:44
A collection of opening moves for chess.
Definition: openingbook.h:43