Cute Chess 0.1
sittuyinboard.h
1/*
2 This file is part of Cute Chess.
3 Copyright (C) 2008-2018 Cute Chess authors
4
5 Cute Chess is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 Cute Chess is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#ifndef SITTUYINBOARD_H
20#define SITTUYINBOARD_H
21
22#include "makrukboard.h"
23
24namespace Chess {
25
72class LIB_EXPORT SittuyinBoard : public MakrukBoard
73{
74 public:
77
78 // Inherited from MakrukBoard
79 virtual Board* copy() const;
80 virtual QString variant() const;
81 virtual QString defaultFenString() const;
82 virtual bool variantHasDrops() const;
83
84 protected:
95
96 // Inherited from MakrukBoard
97 virtual QList< Piece > reservePieceTypes() const;
98 virtual bool kingsCountAssertion(int whiteKings, int blackKings) const;
99 virtual void generatePawnMoves(int sourceSquare,
100 QVarLengthArray<Move>& moves) const;
101 virtual void generateMovesForPiece(QVarLengthArray<Move>& moves,
102 int pieceType,
103 int square) const;
104 virtual void addPromotions(int sourceSquare,
105 int targetSquare,
106 QVarLengthArray< Move >& moves) const;
107 virtual bool vSetFenString(const QStringList& fen);
108 virtual Move moveFromSanString(const QString & str);
109 virtual void vMakeMove(const Move& move,
110 BoardTransition* transition);
111 virtual void vUndoMove(const Move& move);
112 virtual int promotionRank(int file = 0) const;
113 virtual bool vIsLegalMove(const Move& move);
114 virtual bool isLegalPosition();
115 virtual int countingLimit() const;
116 virtual CountingRules countingRules() const;
117 virtual Result result();
118
119 private:
120 bool m_inSetUp;
121 bool inSetup() const;
122 bool canMakeNormalMove();
123};
124
125} // namespace Chess
126#endif // SITTUYINBOARD_H
Details of a board transition caused by a move.
Definition boardtransition.h:41
An internal chessboard class.
Definition board.h:58
MakrukBoard()
Definition makrukboard.cpp:23
A small and efficient chessmove class.
Definition move.h:43
The result of a chess game.
Definition result.h:35
virtual Board * copy() const
Definition sittuyinboard.cpp:36
virtual bool variantHasDrops() const
Definition sittuyinboard.cpp:53
SittuyinBoard()
Definition sittuyinboard.cpp:23
SittuyinPieceType
Definition sittuyinboard.h:87
@ Elephant
Sin: Elephant.
Definition sittuyinboard.h:90
@ General
Sit-ke: General.
Definition sittuyinboard.h:92
@ King
Min-gyi: King.
Definition sittuyinboard.h:93
@ Pawn
Ne: Feudal Lord.
Definition sittuyinboard.h:88
@ Knight
Myin: Horse.
Definition sittuyinboard.h:89
@ Rook
Yahhta: Chariot.
Definition sittuyinboard.h:91
virtual QString variant() const
Definition sittuyinboard.cpp:41
virtual QString defaultFenString() const
Definition sittuyinboard.cpp:46
@ Bishop
Bishop.
Definition westernboard.h:48
@ Queen
Queen.
Definition westernboard.h:50