19#ifndef GAME_DATABASE_MANAGER_H
20#define GAME_DATABASE_MANAGER_H
bool writeState(const QString &fileName)
Definition gamedatabasemanager.cpp:51
void addDatabase(PgnDatabase *database)
Definition gamedatabasemanager.cpp:192
void importPgnFile(const QString &fileName)
Definition gamedatabasemanager.cpp:178
GameDatabaseManager(QObject *parent=nullptr)
Definition gamedatabasemanager.cpp:35
void setModified(bool modified)
Definition gamedatabasemanager.cpp:219
void importDatabaseAgain(int index)
Definition gamedatabasemanager.cpp:206
bool readState(const QString &fileName)
Definition gamedatabasemanager.cpp:86
QList< PgnDatabase * > databases() const
Definition gamedatabasemanager.cpp:46
bool isModified() const
Definition gamedatabasemanager.cpp:214
void databaseAdded(int index)
void databaseAboutToBeRemoved(int index)
void removeDatabase(int index)
Definition gamedatabasemanager.cpp:199
PGN database.
Definition pgndatabase.h:38
Reads PGN database in a separate thread.
Definition pgnimporter.h:32