Cute Chess 0.1
enginefactory.h
1/*
2 This file is part of Cute Chess.
3 Copyright (C) 2008-2018 Cute Chess authors
4
5 Cute Chess is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 Cute Chess is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#ifndef ENGINEFACTORY_H
20#define ENGINEFACTORY_H
21
22#include <QStringList>
23#include "classregistry.h"
24#include "chessengine.h"
25
26
28class LIB_EXPORT EngineFactory
29{
30 public:
37 static ChessEngine* create(const QString& protocol);
39 static QStringList protocols();
40
41 private:
42 EngineFactory();
43};
44
50#define REGISTER_ENGINE_CLASS(TYPE, PROTOCOL) \
51 REGISTER_CLASS(ChessEngine, TYPE, PROTOCOL, EngineFactory::registry());
52
53#endif // ENGINEFACTORY_H
An artificial intelligence chess player.
Definition chessengine.h:42
A class for creating objects based on the class' runtime name or key (a string).
Definition classregistry.h:47
static ChessEngine * create(const QString &protocol)
Definition enginefactory.cpp:33
static QStringList protocols()
Definition enginefactory.cpp:38
static ClassRegistry< ChessEngine > * registry()
Definition enginefactory.cpp:27