Cute Chess 0.1
engineconfiguration.h
1/*
2 This file is part of Cute Chess.
3 Copyright (C) 2008-2018 Cute Chess authors
4
5 Cute Chess is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 Cute Chess is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#ifndef ENGINE_CONFIGURATION_H
20#define ENGINE_CONFIGURATION_H
21
22#include <QString>
23#include <QStringList>
24#include <QVariant>
25
26class EngineOption;
27
33class LIB_EXPORT EngineConfiguration
34{
35 public:
46
53 EngineConfiguration(const QString& name,
54 const QString& command,
55 const QString& protocol);
57 EngineConfiguration(const QVariant& variant);
61 EngineConfiguration& operator=(EngineConfiguration&& other);
62
65
72 QVariant toVariant() const;
73
79 void setName(const QString& name);
85 void setCommand(const QString& command);
91 void setWorkingDirectory(const QString& workingDir);
98 void setStderrFile(const QString& fileName);
104 void setProtocol(const QString& protocol);
105
111 QString name() const;
117 QString command() const;
123 QString workingDirectory() const;
130 QString stderrFile() const;
136 QString protocol() const;
137
139 QStringList arguments() const;
141 void setArguments(const QStringList& arguments);
143 void addArgument(const QString& argument);
144
146 QStringList initStrings() const;
148 void setInitStrings(const QStringList& initStrings);
150 void addInitString(const QString& initString);
151
157 QStringList supportedVariants() const;
162 bool supportsVariant(const QString& variant) const;
164 void setSupportedVariants(const QStringList& variants);
165
167 QList<EngineOption*> options() const;
169 void setOptions(const QList<EngineOption*>& options);
171 void addOption(EngineOption* option);
178 void setOption(const QString& name, const QVariant& value);
179
181 bool whiteEvalPov() const;
183 void setWhiteEvalPov(bool whiteEvalPov);
184
186 bool pondering() const;
188 void setPondering(bool enabled);
189
194 RestartMode restartMode() const;
196 void setRestartMode(RestartMode mode);
197
205 bool areClaimsValidated() const;
207 void setClaimsValidated(bool validate);
208
213 EngineConfiguration& operator=(const EngineConfiguration& other);
214
215 private:
216 QString m_name;
217 QString m_command;
218 QString m_workingDirectory;
219 QString m_stderrFile;
220 QString m_protocol;
221 QStringList m_arguments;
222 QStringList m_initStrings;
223 QStringList m_variants;
224 QList<EngineOption*> m_options;
225 bool m_whiteEvalPov;
226 bool m_pondering;
227 bool m_validateClaims;
228 RestartMode m_restartMode;
229};
230
231#endif // ENGINE_CONFIGURATION_H
The EngineConfiguration class defines a chess engine configuration.
Definition engineconfiguration.h:34
RestartMode
Definition engineconfiguration.h:41
@ RestartOn
The engine is always restarted between games.
Definition engineconfiguration.h:43
@ RestartOff
The engine is never restarted between games.
Definition engineconfiguration.h:44
@ RestartAuto
The engine decides whether to restart.
Definition engineconfiguration.h:42
EngineConfiguration()
Definition engineconfiguration.cpp:25
Definition engineoption.h:26