Cute Chess 0.1
Chess::ChessgiBoard Class Reference

A board for Chessgi. More...

#include <chessgiboard.h>

Inheritance diagram for Chess::ChessgiBoard:
Chess::LoopBoard Chess::CrazyhouseBoard Chess::WesternBoard Chess::Board

Public Member Functions

 ChessgiBoard ()
virtual Boardcopy () const
virtual QString variant () const
Public Member Functions inherited from Chess::LoopBoard
virtual QString defaultFenString () const
 LoopBoard ()
Public Member Functions inherited from Chess::CrazyhouseBoard
 CrazyhouseBoard ()
virtual QList< PiecereservePieceTypes () const
virtual bool variantHasDrops () const
Public Member Functions inherited from Chess::WesternBoard
virtual int height () const
virtual Result result ()
virtual int reversibleMoveCount () const
 WesternBoard (WesternZobrist *zobrist)
virtual int width () const
Public Member Functions inherited from Chess::Board
 Board (Zobrist *zobrist)
virtual CoordinateSystem coordinateSystem () const
QString fenString (FenNotation notation=XFen) const
GenericMove genericMove (const Move &move) const
void initialize ()
bool isLegalMove (const Move &move)
virtual bool isRandomVariant () const
bool isRepetition (const Move &move)
bool isValidSquare (const Square &square) const
quint64 key () const
QVector< MovelegalMoves ()
void makeMove (const Move &move, BoardTransition *transition=nullptr)
Move moveFromGenericMove (const GenericMove &move) const
Move moveFromString (const QString &str)
QString moveString (const Move &move, MoveNotation notation)
Piece pieceAt (const Square &square) const
Piece pieceFromSymbol (const QString &pieceSymbol) const
QStringList pieceList (Side side) const
QString pieceString (int pieceType) const
QString pieceSymbol (Piece piece) const
int plyCount () const
int repeatCount () const
QString representation (Piece piece) const
int reserveCount (Piece piece) const
void reset ()
bool setFenString (const QString &fen)
Side sideToMove () const
QString startingFenString () const
Side startingSide () const
virtual Result tablebaseResult (unsigned int *dtm=nullptr) const
void undoMove ()
virtual Side upperCaseSide () const
virtual bool variantHasWallSquares () const
virtual ~Board ()

Protected Member Functions

virtual bool pawnDropOkOnRank (int rank) const
Protected Member Functions inherited from Chess::LoopBoard
virtual int maxPieceSymbolLength () const
virtual int promotedPieceType (int type) const
Protected Member Functions inherited from Chess::CrazyhouseBoard
virtual void generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const
virtual Move moveFromSanString (const QString &str)
virtual int reserveType (int pieceType) const
virtual QString sanMoveString (const Move &move)
virtual void vMakeMove (const Move &move, BoardTransition *transition)
virtual void vUndoMove (const Move &move)
Protected Member Functions inherited from Chess::WesternBoard
virtual void addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const
virtual int captureType (const Move &move) const
virtual int castlingFile (CastlingSide castlingSide) const
int enpassantSquare () const
virtual bool hasCastling () const
bool hasCastlingRight (Side side, CastlingSide castlingSide) const
virtual bool hasEnPassantCaptures () const
virtual bool inCheck (Side side, int square=0) const
virtual bool isLegalPosition ()
virtual bool kingCanCapture () const
virtual bool kingsCountAssertion (int whiteKings, int blackKings) const
int kingSquare (Side side) const
virtual QString lanMoveString (const Move &move)
virtual Move moveFromLanString (const QString &str)
virtual bool parseCastlingRights (QChar c)
int pawnAmbiguity (StepType type=FreeStep) const
virtual bool pawnHasDoubleStep () const
void removeCastlingRights (int square)
void removeCastlingRights (Side side)
virtual bool variantHasChanneling (Side side, int square) const
virtual QString vFenIncludeString (FenNotation notation) const
virtual QString vFenString (FenNotation notation) const
virtual void vInitialize ()
virtual bool vIsLegalMove (const Move &move)
virtual bool vSetFenString (const QStringList &fen)
Protected Member Functions inherited from Chess::Board
void addToReserve (const Piece &piece, int count=1)
int arraySize () const
bool canMove ()
Square chessSquare (const QString &str) const
Square chessSquare (int index) const
void generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const
void generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
void generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const
void generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
const MovelastMove () const
bool moveExists (const Move &move) const
Piece pieceAt (int square) const
bool pieceHasMovement (int pieceType, unsigned movement) const
void removeFromReserve (const Piece &piece)
void setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString())
void setSquare (int square, Piece piece)
int squareIndex (const QString &str) const
int squareIndex (const Square &square) const
QString squareString (const Square &square) const
QString squareString (int index) const
void xorKey (quint64 key)

Additional Inherited Members

Public Types inherited from Chess::WesternBoard
enum  WesternPieceType {
  Pawn = 1 , Knight , Bishop , Rook ,
  Queen , King
}
Public Types inherited from Chess::Board
enum  CoordinateSystem { NormalCoordinates , InvertedCoordinates }
enum  FenNotation { XFen , ShredderFen }
enum  MoveNotation { StandardAlgebraic , LongAlgebraic }
Protected Types inherited from Chess::CrazyhouseBoard
enum  CrazyhousePieceType { PromotedKnight = 7 , PromotedBishop , PromotedRook , PromotedQueen }
Protected Types inherited from Chess::WesternBoard
enum  CastlingSide { QueenSide , KingSide , NoCastlingSide }
enum  StepType { NoStep = 0 , FreeStep = 1 , CaptureStep = 2 }
Protected Attributes inherited from Chess::WesternBoard
QVarLengthArray< PawnStep, 8 > m_pawnSteps
Static Protected Attributes inherited from Chess::WesternBoard
static const unsigned BishopMovement = 4
static const unsigned KnightMovement = 2
static const unsigned RookMovement = 8

Detailed Description

A board for Chessgi.

Chessgi differs from Loop Chess only in one rule: a side may also drop pawns onto their first rank. The name Chessgi was introduced by Ralph Betza in order to stress its similarities to both Chess and Shogi. Alias names are Drop Chess, Mad Mate, Neo-Chess, among others.

See also
LoopBoard
CrazyhouseBoard
Note
Rules: http://www.chessvariants.com/other.dir/chessgi.html

Constructor & Destructor Documentation

◆ ChessgiBoard()

Chess::ChessgiBoard::ChessgiBoard ( )

Creates a new ChessgiBoard object.

Member Function Documentation

◆ copy()

Board * Chess::ChessgiBoard::copy ( ) const
virtual

Creates and returns a deep copy of this board.

Reimplemented from Chess::LoopBoard.

◆ pawnDropOkOnRank()

bool Chess::ChessgiBoard::pawnDropOkOnRank ( int rank) const
protectedvirtual

Asserts side to move may drop pawns on given rank.

Reimplemented from Chess::CrazyhouseBoard.

◆ variant()

QString Chess::ChessgiBoard::variant ( ) const
virtual

Returns the name of the chess variant.

Reimplemented from Chess::LoopBoard.


The documentation for this class was generated from the following files: