Cute Chess  0.1
Tournament Member List

This is the complete list of members for Tournament, including all inherited members.

addPlayer(PlayerBuilder *builder, const TimeControl &timeControl, const OpeningBook *book=nullptr, int bookDepth=256)Tournament
addScore(int player, int score)Tournamentprotectedvirtual
areAllGamesFinished() constTournamentprotectedvirtual
canSetRoundMultiplier() constTournamentvirtual
currentPair() constTournamentprotected
currentRound() constTournament
DefaultPolicy enum valueTournament
EncounterPolicy enum valueTournament
errorString() constTournament
finalGameCount() constTournament
finished()Tournamentsignal
finishedGameCount() constTournament
gameFinished(ChessGame *game, int number, int whiteIndex, int blackIndex)Tournamentsignal
gameManager() constTournament
gamesInProgress() constTournamentprotected
gamesPerCycle() const =0Tournamentprotectedpure virtual
gamesPerEncounter() constTournament
gameStarted(ChessGame *game, int number, int whiteIndex, int blackIndex)Tournamentsignal
hasGauntletRatingsOrder() constTournamentprotectedvirtual
initializePairing()=0Tournamentprotectedpure virtual
isFinished() constTournament
name() constTournament
nextPair(int gameNumber)=0Tournamentprotectedpure virtual
onFinished()Tournamentprotectedvirtual
onGameAboutToStart(ChessGame *game, const PlayerBuilder *white, const PlayerBuilder *black)Tournamentprotectedvirtual
OpeningPolicy enum nameTournament
pair(int player1, int player2)Tournamentprotected
playerAt(int index) constTournament
playerCount() constTournament
playerIndex(ChessGame *game, Chess::Side side) constTournamentprotected
results() constTournamentvirtual
roundMultiplier() constTournament
RoundPolicy enum valueTournament
seedCount() constTournament
setAdjudicator(const GameAdjudicator &adjudicator)Tournament
setCurrentRound(int round)Tournamentprotected
setEpdOutput(const QString &fileName)Tournament
setGamesPerEncounter(int count)Tournament
setName(const QString &name)Tournament
setOpeningBookOwnership(bool enabled)Tournament
setOpeningDepth(int plies)Tournament
setOpeningPolicy(OpeningPolicy policy=DefaultPolicy)Tournament
setOpeningRepetitions(int count)Tournament
setOpeningSuite(OpeningSuite *suite)Tournament
setPgnCleanupEnabled(bool enabled)Tournament
setPgnOutput(const QString &fileName, PgnGame::PgnMode mode=PgnGame::Verbose)Tournament
setPgnWriteUnfinishedGames(bool enabled)Tournament
setRecoveryMode(bool recover)Tournament
setRoundMultiplier(int factor)Tournament
setSeedCount(int seedCount)Tournament
setSite(const QString &site)Tournament
setStartDelay(int delay)Tournament
setSwapSides(bool enabled)Tournament
setVariant(const QString &variant)Tournament
site() constTournament
sprt() constTournament
start()Tournamentslot
startGame(TournamentPair *pair)Tournamentprotected
stop()Tournamentslot
Tournament(GameManager *gameManager, QObject *parent)Tournament
type() const =0Tournamentpure virtual
variant() constTournament
~Tournament()Tournamentvirtual