Source: particles
Section: sound
Priority: optional
Maintainer: 3rdp4r7yr3p0 <3rdp4r7yr3p0@gmail.com>
Build-Depends:
 debhelper-compat (= 13),
 build-essential, cmake, dh-exec, juce-8.0.10-dev, ladspa-sdk, libasound2-dev, libcurl4-openssl-dev, libfontconfig-dev, libfreetype-dev, libglu1-mesa-dev, libjack-jackd2-dev, libx11-dev, libxcomposite-dev, libxcursor-dev, libxext-dev, libxinerama-dev, libxrandr-dev, libxrender-dev, lv2-dev, mesa-common-dev, pkgconf,
Standards-Version: 4.6.2
Rules-Requires-Root: no
Homepage: https://github.com/vitling/Particles
Vcs-Git: https://github.com/vitling/Particles.git
Vcs-Browser: https://github.com/vitling/Particles

Package: particles
Architecture: all
Depends: particles-standalone, particles-lv2, particles-vst, particles-vst3,
Description: Experimental physical-modelling arpeggiator and synth (Meta-Package).
 Particles is an experimental audio synthesis plugin which creates notes
 by simulating particle collision, available as a VST/AU effect for use
 inside DAWs like Ableton, Logic, FL Studio etc.
 It takes MIDI input (eg. from a music keyboard), and uses it to generate
 particles in the simulation corresponding to the notes which are being
 played, with a velocity set by the velocity of the incoming MIDI note.
 The simulation uses perfectly elastic Newtonian collision mechanics, and
 each particle will "ring" whenever it hits another, at a volume dependent
 on the force of the collision, and panned to where it happened in the
 simulation space.
 The effect produced is something like a chaotic non-synced arpeggiator,
 that can be used for all kinds of interesting random and/or textural
 effects.
 .
 This Meta-Package provides an easier way to install the "Vitling Particles"
 Standalone Application and LV2, VST, VST3 Plugin(s).

Package: particles-standalone
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Provides: particles-plugin,
Description: Experimental physical-modelling arpeggiator and synth (Standalone Application).
 Particles is an experimental audio synthesis plugin which creates notes
 by simulating particle collision, available as a VST/AU effect for use
 inside DAWs like Ableton, Logic, FL Studio etc.
 It takes MIDI input (eg. from a music keyboard), and uses it to generate
 particles in the simulation corresponding to the notes which are being
 played, with a velocity set by the velocity of the incoming MIDI note.
 The simulation uses perfectly elastic Newtonian collision mechanics, and
 each particle will "ring" whenever it hits another, at a volume dependent
 on the force of the collision, and panned to where it happened in the
 simulation space.
 The effect produced is something like a chaotic non-synced arpeggiator,
 that can be used for all kinds of interesting random and/or textural
 effects.
 .
 This package provides the "Vitling Particles" Standalone Application.

Package: particles-lv2
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Provides: particles-plugin,
Description: Experimental physical-modelling arpeggiator and synth (LV2 Plugin).
 Particles is an experimental audio synthesis plugin which creates notes
 by simulating particle collision, available as a VST/AU effect for use
 inside DAWs like Ableton, Logic, FL Studio etc.
 It takes MIDI input (eg. from a music keyboard), and uses it to generate
 particles in the simulation corresponding to the notes which are being
 played, with a velocity set by the velocity of the incoming MIDI note.
 The simulation uses perfectly elastic Newtonian collision mechanics, and
 each particle will "ring" whenever it hits another, at a volume dependent
 on the force of the collision, and panned to where it happened in the
 simulation space.
 The effect produced is something like a chaotic non-synced arpeggiator,
 that can be used for all kinds of interesting random and/or textural
 effects.
 .
 This package provides the "Vitling Particles" LV2 Plugin.

Package: particles-vst
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Provides: particles-plugin,
Description: Experimental physical-modelling arpeggiator and synth (VST Plugin).
 Particles is an experimental audio synthesis plugin which creates notes
 by simulating particle collision, available as a VST/AU effect for use
 inside DAWs like Ableton, Logic, FL Studio etc.
 It takes MIDI input (eg. from a music keyboard), and uses it to generate
 particles in the simulation corresponding to the notes which are being
 played, with a velocity set by the velocity of the incoming MIDI note.
 The simulation uses perfectly elastic Newtonian collision mechanics, and
 each particle will "ring" whenever it hits another, at a volume dependent
 on the force of the collision, and panned to where it happened in the
 simulation space.
 The effect produced is something like a chaotic non-synced arpeggiator,
 that can be used for all kinds of interesting random and/or textural
 effects.
 .
 This package provides the "Vitling Particles" VST Plugin.

Package: particles-vst3
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Provides: particles-plugin,
Description: Experimental physical-modelling arpeggiator and synth (VST3 Plugin).
 Particles is an experimental audio synthesis plugin which creates notes
 by simulating particle collision, available as a VST/AU effect for use
 inside DAWs like Ableton, Logic, FL Studio etc.
 It takes MIDI input (eg. from a music keyboard), and uses it to generate
 particles in the simulation corresponding to the notes which are being
 played, with a velocity set by the velocity of the incoming MIDI note.
 The simulation uses perfectly elastic Newtonian collision mechanics, and
 each particle will "ring" whenever it hits another, at a volume dependent
 on the force of the collision, and panned to where it happened in the
 simulation space.
 The effect produced is something like a chaotic non-synced arpeggiator,
 that can be used for all kinds of interesting random and/or textural
 effects.
 .
 This package provides the "Vitling Particles" VST3 Plugin.

