/*
 *	osgART/VideoBillboard
 *	osgART: AR ToolKit for OpenSceneGraph
 *
 *	Copyright (c) 2005-2007 ARToolworks, Inc. All rights reserved.
 *	
 *	Rev		Date		Who		Changes
 *  1.0   	2006-12-08  ---     Version 1.0 release.
 *
 */
/*
 * This file is part of osgART - AR Toolkit for OpenSceneGraph
 *
 * Copyright (c) 2005-2007 ARToolworks, Inc. All rights reserved.
 *
 * (See the AUTHORS file in the root of this distribution.)
 *
 *
 * OSGART is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * OSGART is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with OSGART; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
 *
 */


/**
 *  \file  VideoBillboard
 *  \brief Defined a Video Background Node usable for AR.
 *
 * 
 * Defined an OpenSceneGraph geode for creating a VideoBillboard Object.
 * support a billboard object with dynamic texture.
 * By default the object has a size of 1x1 in the XY plane.
 *	
 *  \author Julian Looser Julian.Looser@hitlabnz.org
 *  \author Raphael Grasset Raphael.Grasset@hitlabnz.org
 *  \version 3.1
 *
 */

#ifndef OSGART_VIDEOBILLBOARD
#define OSGART_VIDEOBILLBOARD

//graphics include

#include <osg/Node>
#include <osg/Group>
#include <osg/MatrixTransform>
#include <osg/Geometry>
#include <osg/Projection>
#include <osgART/Export>

// local include
#include "osgART/GenericVideoObject"
#include "osgART/VideoPlane"

namespace osgART {

	/**
	 * \class VideoBillboard.
	 * Define a camera oriented video plane, a billboard always seeing front of
	 * the element.
	 */
	class OSGART_EXPORT VideoBillboard : public VideoPlane
	{
	public:            
		/** 
		* \brief default constructor.
		* \param videoId
		*/
		VideoBillboard(GenericVideo* video);
	    
		/**
		* \brief destructor.
		*/
		virtual ~VideoBillboard();
	    
	protected:

		virtual osg::Node* buildObject();
	};

};
#endif 
