WindowListener.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_WINDOWLISTENER_HPP
26#define SFML_WINDOWLISTENER_HPP
27
29// Headers
31#include <SFML/Config.hpp>
32
33
34namespace sf
35{
36class Event;
37
42class SFML_API WindowListener
43{
44public :
45
52 virtual void OnEvent(const Event& EventReceived) = 0;
53
54protected :
55
60 virtual ~WindowListener() {}
61};
62
63} // namespace sf
64
65
66#endif // SFML_WINDOWLISTENER_HPP
Event defines a system event and its parameters.
Definition Event.hpp:198
Base class for classes that want to receive events from a window (for internal use only).
virtual ~WindowListener()
Destructor.
virtual void OnEvent(const Event &EventReceived)=0
Called each time an event is received from attached window.