Template for new ports/Joystick.cpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
26// Headers
28#include <SFML/xxx/Joystick.hpp>
29
30
31namespace sf
32{
33namespace priv
34{
38void Joystick::Initialize(unsigned int Index)
39{
40 // Reset the joystick state
41
42 // Initialize the Index-th available joystick
43}
44
45
49JoystickState Joystick::UpdateState()
50{
51 // Fill a JoystickState instance with the current joystick state
52}
53
54
58unsigned int Joystick::GetAxesCount() const
59{
60 // Return number of supported axes
61}
62
63
67unsigned int Joystick::GetButtonsCount() const
68{
69 // Return number of supported buttons
70}
71
72} // namespace priv
73
74} // namespace sf