SocketHelper.cpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
26// Headers
28#include <SFML/Network/SocketHelper.hpp>
29
30
31namespace sf
32{
36SocketHelper::SocketType SocketHelper::InvalidSocket()
37{
38 return INVALID_SOCKET;
39}
40
41
45bool SocketHelper::Close(SocketHelper::SocketType Socket)
46{
47 return closesocket(Socket) != -1;
48}
49
50
54void SocketHelper::SetBlocking(SocketHelper::SocketType Socket, bool Block)
55{
56 unsigned long Blocking = Block ? 0 : 1;
57 ioctlsocket(Socket, FIONBIO, &Blocking);
58}
59
60
65{
66 switch (WSAGetLastError())
67 {
68 case WSAEWOULDBLOCK : return Socket::NotReady;
69 case WSAECONNABORTED : return Socket::Disconnected;
70 case WSAECONNRESET : return Socket::Disconnected;
71 case WSAETIMEDOUT : return Socket::Disconnected;
72 case WSAENETRESET : return Socket::Disconnected;
73 case WSAENOTCONN : return Socket::Disconnected;
74 default : return Socket::Error;
75 }
76}
77
78
80// Windows needs some initialization and cleanup to get
81// sockets working properly... so let's create a class that will
82// do it automatically
84struct SocketInitializer
85{
86 SocketInitializer()
87 {
88 WSADATA InitData;
89 WSAStartup(MAKEWORD(2,2), &InitData);
90 }
91
92 ~SocketInitializer()
93 {
94 WSACleanup();
95 }
96};
97
98SocketInitializer GlobalInitializer;
99
100} // namespace sf
static void SetBlocking(SocketType Socket, bool Block)
Set a socket as blocking or non-blocking.
static Socket::Status GetErrorStatus()
Get the last socket error status.
static SocketType InvalidSocket()
Return the value of the invalid socket.
static bool Close(SocketType Socket)
Close / destroy a socket.