SelectorBase.cpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifdef _MSC_VER
26 #pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro
27#endif
28
30// Headers
32#include <SFML/Network/SelectorBase.hpp>
33
34
35namespace sf
36{
41myMaxSocket(0)
42{
43 Clear();
44}
45
46
50void SelectorBase::Add(SocketHelper::SocketType Socket)
51{
52 FD_SET(Socket, &mySet);
53
54 int Size = static_cast<int>(Socket);
55 if (Size > myMaxSocket)
56 myMaxSocket = Size;
57}
58
63void SelectorBase::Remove(SocketHelper::SocketType Socket)
64{
65 FD_CLR(Socket, &mySet);
66}
68
73{
74 FD_ZERO(&mySet);
75 FD_ZERO(&mySetReady);
76
77 myMaxSocket = 0;
78}
79
80
86unsigned int SelectorBase::Wait(float Timeout)
87{
88 // Setup the timeout structure
89 timeval Time;
90 Time.tv_sec = static_cast<long>(Timeout);
91 Time.tv_usec = (static_cast<long>(Timeout * 1000) % 1000) * 1000;
92
93 // Prepare the set of sockets to return
94 mySetReady = mySet;
95
96 // Wait until one of the sockets is ready for reading, or timeout is reached
97 int NbSockets = select(myMaxSocket + 1, &mySetReady, NULL, NULL, Timeout > 0 ? &Time : NULL);
98
99 return NbSockets >= 0 ? static_cast<unsigned int>(NbSockets) : 0;
100}
101
102
108SocketHelper::SocketType SelectorBase::GetSocketReady(unsigned int Index)
109{
110 // The standard FD_xxx interface doesn't define a direct access,
111 // so we must go through the whole set to find the socket we're looking for
112 for (int i = 0; i < myMaxSocket + 1; ++i)
113 {
114 if (FD_ISSET(i, &mySetReady))
115 {
116 // Current socket is ready, but is it the Index-th one ?
117 if (Index > 0)
118 {
119 Index--;
120 }
121 else
122 {
123 return static_cast<SocketHelper::SocketType>(i);
124 }
125 }
126 }
127
128 // Invalid index : return an invalid socket
130}
131
132} // namespace sf
unsigned int Wait(float Timeout=0.f)
Wait and collect sockets which are ready for reading.
void Remove(SocketHelper::SocketType Socket)
Remove a socket.
SocketHelper::SocketType GetSocketReady(unsigned int Index)
After a call to Wait(), get the Index-th socket which is ready for reading.
void Add(SocketHelper::SocketType Socket)
Add a socket to watch.
SelectorBase()
Default constructor.
void Clear()
Remove all sockets.
static SocketType InvalidSocket()
Return the value of the invalid socket.