Rect.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_RECT_HPP
26#define SFML_RECT_HPP
27
29// Headers
31#include <algorithm>
32
33
34namespace sf
35{
39
40template <typename T>
41class Rect
42{
43public :
44
45 ////////////////////////////////////////////////////////////
46 /// Default constructor
47 ///
48 ////////////////////////////////////////////////////////////
50
53
59 ////////////////////////////////////////////////////////////
60 Rect(T LeftCoord, T TopCoord, T RightCoord, T BottomCoord);
61
63
68 T GetWidth() const;
73
76 T GetHeight() const;
77
79 /// Move the whole rectangle by the given offset
80 ///
81 /// \param OffsetX : Horizontal offset
82 /// \param OffsetY : Vertical offset
83 ///
84 ////////////////////////////////////////////////////////////
85 void Offset(T OffsetX, T OffsetY);
86
92 ///
93 /// \return True if the point is inside
94 ///
95 ////////////////////////////////////////////////////////////
96 bool Contains(T X, T Y) const;
97
102 /// \param OverlappingRect : Rectangle to be filled with overlapping rect (NULL by default)
103 ///
104 /// \return True if rectangles overlap
105 ///
106 ////////////////////////////////////////////////////////////
107 bool Intersects(const Rect<T>& Rectangle, Rect<T>* OverlappingRect = NULL) const;
108
110 // Member data
113 T Top;
116};
117
118#include <SFML/Graphics/Rect.inl>
119
120// Define the most common types
121typedef Rect<int> IntRect;
122typedef Rect<float> FloatRect;
123
124} // namespace sf
125
126
127#endif // SFML_RECT_HPP
Rect is an utility class for manipulating rectangles.
Definition Rect.hpp:42
T GetWidth() const
Get the width of the rectangle.
Definition Rect.hpp:59
bool Contains(T X, T Y) const
Check if a point is inside the rectangle's area.
Definition Rect.hpp:92
T GetHeight() const
Get the height of the rectangle.
Definition Rect.hpp:69
Rect(T LeftCoord, T TopCoord, T RightCoord, T BottomCoord)
Construct the rectangle from its coordinates.
Definition Rect.hpp:45
bool Intersects(const Rect< T > &Rectangle, Rect< T > *OverlappingRect=NULL) const
Check intersection between two rectangles.
Definition Rect.hpp:102
Rect()
Default constructor.
Definition Rect.hpp:31
void Offset(T OffsetX, T OffsetY)
Move the whole rectangle by the given offset.
Definition Rect.hpp:79