Listener.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_LISTENER_HPP
26#define SFML_LISTENER_HPP
27
29// Headers
31#include <SFML/Config.hpp>
32#include <SFML/System/Vector3.hpp>
33
34
35namespace sf
36{
42class SFML_API Listener
43{
44public :
45
53 static void SetGlobalVolume(float Volume);
54
61 static float GetGlobalVolume();
62
70 static void SetPosition(float X, float Y, float Z);
71
79 static void SetPosition(const Vector3f& Position);
80
87 static Vector3f GetPosition();
88
97 static void SetTarget(float X, float Y, float Z);
98
107 static void SetTarget(const Vector3f& Target);
108
116 static Vector3f GetTarget();
117};
118
119} // namespace sf
120
121
122#endif // SFML_LISTENER_HPP
Listener is a global interface for defining the audio listener properties ; the audio listener is the...
Definition Listener.hpp:43
static void SetGlobalVolume(float Volume)
Change the global volume of all the sounds.
Definition Listener.cpp:37
static Vector3f GetTarget()
Get the current orientation of the listener (the point he's looking at).
Definition Listener.cpp:110
static void SetTarget(float X, float Y, float Z)
Change the orientation of the listener (the point he must look at) (take 3 values).
Definition Listener.cpp:89
static Vector3f GetPosition()
Get the current position of the listener.
Definition Listener.cpp:76
static void SetPosition(float X, float Y, float Z)
Change the position of the listener (take 3 values).
Definition Listener.cpp:58
static float GetGlobalVolume()
Get the current value of the global volume of all the sounds.
Definition Listener.cpp:46