25#ifndef SFML_LISTENER_HPP
26#define SFML_LISTENER_HPP
31#include <SFML/Config.hpp>
32#include <SFML/System/Vector3.hpp>
97 static void SetTarget(
float X,
float Y,
float Z);
107 static void SetTarget(
const Vector3f& Target);
Listener is a global interface for defining the audio listener properties ; the audio listener is the...
static void SetGlobalVolume(float Volume)
Change the global volume of all the sounds.
static Vector3f GetTarget()
Get the current orientation of the listener (the point he's looking at).
static void SetTarget(float X, float Y, float Z)
Change the orientation of the listener (the point he must look at) (take 3 values).
static Vector3f GetPosition()
Get the current position of the listener.
static void SetPosition(float X, float Y, float Z)
Change the position of the listener (take 3 values).
static float GetGlobalVolume()
Get the current value of the global volume of all the sounds.