Font.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_FONT_HPP
26#define SFML_FONT_HPP
27
29// Headers
31#include <SFML/System/Resource.hpp>
32#include <SFML/System/Vector2.hpp>
33#include <SFML/System/Unicode.hpp>
34#include <SFML/Graphics/Glyph.hpp>
35#include <SFML/Graphics/Image.hpp>
36#include <SFML/Graphics/Rect.hpp>
37#include <map>
38#include <string>
39
40
41namespace sf
42{
43class String;
44
45namespace priv
46{
47class FontLoader;
48}
54class SFML_API Font : public Resource<Font>
55{
56public :
57
62 Font();
63
74 bool LoadFromFile(const std::string& Filename, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset);
75
87 bool LoadFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset);
88
96 unsigned int GetCharacterSize() const;
97
107 const Glyph& GetGlyph(Uint32 CodePoint) const;
108
115 const Image& GetImage() const;
116
123 static const Font& GetDefaultFont();
124
125private :
126
127 friend class priv::FontLoader;
128
130 // Static member data
132 static Uint32 ourDefaultCharset[];
133
135 // Member data
137 Image myTexture;
138 unsigned int myCharSize;
139 std::map<Uint32, Glyph> myGlyphs;
140};
141
142} // namespace sf
143
144
145#endif // SFML_FONT_HPP
static const Font & GetDefaultFont()
Get the SFML default built-in font (Arial).
Definition Font.cpp:159
unsigned int GetCharacterSize() const
Get the base size of characters in the font; All glyphs dimensions are based on this value.
Definition Font.cpp:120
Font()
Default constructor.
Definition Font.cpp:64
const Glyph & GetGlyph(Uint32 CodePoint) const
Get the description of a glyph (character) given by its unicode value.
Definition Font.cpp:130
const Image & GetImage() const
Get the image containing the rendered characters (glyphs).
Definition Font.cpp:150
bool LoadFromFile(const std::string &Filename, unsigned int CharSize=30, const Unicode::Text &Charset=ourDefaultCharset)
Load the font from a file.
Definition Font.cpp:74
bool LoadFromMemory(const char *Data, std::size_t SizeInBytes, unsigned int CharSize=30, const Unicode::Text &Charset=ourDefaultCharset)
Load the font from a file in memory.
Definition Font.cpp:93
Structure describing a glyph (a visual character).
Definition Glyph.hpp:41
Image is the low-level class for loading and manipulating images.
Definition Image.hpp:47
String defines a graphical 2D text, that can be drawn on screen.
Definition String.hpp:45
This class is an abstract definition of a unicode text, it can be converted from and to any kind of s...
Definition Unicode.hpp:64