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wfmath
1.0.3
A math library for the Worldforge system.
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A polygon, all of whose points lie in a plane, embedded in dim dimensions. More...
#include <polygon.h>
Public Member Functions | |
| Polygon (const Polygon &p) | |
| Polygon & | operator= (const Polygon &p) |
| bool | isEqualTo (const Polygon &p2, CoordType epsilon=numeric_constants< CoordType >::epsilon()) const |
| bool | operator== (const Polygon &p) const |
| bool | operator!= (const Polygon &p) const |
| bool | isValid () const |
| size_t | numCorners () const |
| Point< dim > | getCorner (size_t i) const |
| Point< dim > | getCenter () const |
| bool | addCorner (size_t i, const Point< dim > &p, CoordType epsilon=numeric_constants< CoordType >::epsilon()) |
| void | removeCorner (size_t i) |
| bool | moveCorner (size_t i, const Point< dim > &p, CoordType epsilon=numeric_constants< CoordType >::epsilon()) |
| void | clear () |
| Polygon & | shift (const Vector< dim > &v) |
| Polygon & | moveCornerTo (const Point< dim > &p, size_t corner) |
| Polygon & | moveCenterTo (const Point< dim > &p) |
| Polygon & | rotateCorner (const RotMatrix< dim > &m, size_t corner) |
| Polygon & | rotateCenter (const RotMatrix< dim > &m) |
| Polygon & | rotatePoint (const RotMatrix< dim > &m, const Point< dim > &p) |
| Polygon< 3 > & | rotateCorner (const Quaternion &q, size_t corner) |
| Polygon< 3 > & | rotateCenter (const Quaternion &q) |
| Polygon< 3 > & | rotatePoint (const Quaternion &q, const Point< 3 > &p) |
| AxisBox< dim > | boundingBox () const |
| Ball< dim > | boundingSphere () const |
| Ball< dim > | boundingSphereSloppy () const |
| Polygon | toParentCoords (const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const |
| Polygon | toParentCoords (const AxisBox< dim > &coords) const |
| Polygon | toParentCoords (const RotBox< dim > &coords) const |
| Polygon | toLocalCoords (const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const |
| Polygon | toLocalCoords (const AxisBox< dim > &coords) const |
| Polygon | toLocalCoords (const RotBox< dim > &coords) const |
| Polygon< 3 > | toParentCoords (const Point< 3 > &origin, const Quaternion &rotation) const |
| Polygon< 3 > | toLocalCoords (const Point< 3 > &origin, const Quaternion &rotation) const |
Friends | |
| std::ostream & | operator (std::ostream &os, const Polygon &p) |
| std::istream & | operator>> (std::istream &is, Polygon &p) |
| bool | Intersect (const Polygon &r, const Point< dim > &p, bool proper) |
| bool | Contains (const Point< dim > &p, const Polygon &r, bool proper) |
| bool | Intersect (const Polygon &p, const AxisBox< dim > &b, bool proper) |
| bool | Contains (const Polygon &p, const AxisBox< dim > &b, bool proper) |
| bool | Contains (const AxisBox< dim > &b, const Polygon &p, bool proper) |
| bool | Intersect (const Polygon &p, const Ball< dim > &b, bool proper) |
| bool | Contains (const Polygon &p, const Ball< dim > &b, bool proper) |
| bool | Contains (const Ball< dim > &b, const Polygon &p, bool proper) |
| bool | Intersect (const Polygon &p, const Segment< dim > &s, bool proper) |
| bool | Contains (const Polygon &p, const Segment< dim > &s, bool proper) |
| bool | Contains (const Segment< dim > &s, const Polygon &p, bool proper) |
| bool | Intersect (const Polygon &p, const RotBox< dim > &r, bool proper) |
| bool | Contains (const Polygon &p, const RotBox< dim > &r, bool proper) |
| bool | Contains (const RotBox< dim > &r, const Polygon &p, bool proper) |
| bool | Intersect (const Polygon &p1, const Polygon &p2, bool proper) |
| bool | Contains (const Polygon &outer, const Polygon &inner, bool proper) |
A polygon, all of whose points lie in a plane, embedded in dim dimensions.