#include <mini_vulkan.h>
Public Attributes | |
| uint32_t | sType |
| void * | pNext |
| VkBool32 | shaderFloat16 |
| VkBool32 | shaderInt8 |
Definition at line 6051 of file mini_vulkan.h.
| uint32_t VkPhysicalDeviceShaderFloat16Int8Features::sType |
Definition at line 6052 of file mini_vulkan.h.
| void* VkPhysicalDeviceShaderFloat16Int8Features::pNext |
Definition at line 6053 of file mini_vulkan.h.
| VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderFloat16 |
Definition at line 6054 of file mini_vulkan.h.
| VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderInt8 |
Definition at line 6055 of file mini_vulkan.h.