#include <GPUMemInfo.h>
Definition at line 355 of file GPUMemInfo.h.
◆ LocalAccessAccumulator()
| Halide::Internal::Autoscheduler::LocalAccessAccumulator::LocalAccessAccumulator |
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int | bytes_per_access, |
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bool | verbose ) |
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◆ operator()()
| void Halide::Internal::Autoscheduler::LocalAccessAccumulator::operator() |
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int | thread_id, |
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int | x, |
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int | y, |
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int | z, |
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int | active, |
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bool | last_thread ) |
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inline |
◆ add_access_info()
| void Halide::Internal::Autoscheduler::LocalAccessAccumulator::add_access_info |
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int | num_requests, |
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LocalMemInfo & | local_mem_info, |
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bool | is_tail_warp ) const |
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inline |
The documentation for this struct was generated from the following file:
- /home/abuild/rpmbuild/BUILD/halide-18.0.0-build/Halide-18.0.0/src/autoschedulers/anderson2021/GPUMemInfo.h