PickingSettings QML Type

The PickingSettings class specifies how entity picking is handled. More...

Import Statement: import Qt3D.Render 2.12
In C++: QPickingSettings
Status: Deprecated

This type is deprecated. We strongly advise against using it in new code.

Properties

Detailed Description

The picking settings determine how the entity picking is handled. For more details about entity picking, see Qt3D.Render::ObjectPicker or Qt3D.Render::RayCaster component documentation.

When using ObjectPicker components, picking is triggered by mouse events.

When using RayCaster or ScreenRayCaster components, picking can be explicitly triggered by the application.

In both cases, a ray will be cast through the scene to find geometry intersecting the ray.

See also ObjectPicker, RayCaster, and ScreenRayCaster.

Property Documentation

faceOrientationPickingMode : enumeration

Specifies how face orientation affects triangle picking

  • PickingSettings.FrontFace Only front-facing triangles will be picked (default).
  • PickingSettings.BackFace Only back-facing triangles will be picked.
  • PickingSettings.FrontAndBackFace Both front- and back-facing triangles will be picked.

pickMethod : enumeration

Holds the current pick method.

See also Qt3DRender::QPickingSettings::PickMethod.

pickResultMode : enumeration

Holds the current pick results mode.

See also Qt3DRender::QPickingSettings::PickResultMode.

worldSpaceTolerance : real

Holds the threshold, in model space coordinates, used to evaluate line and point picking.