Class MatrixR128

All Implemented Interfaces:
Group, Group.Additive<MatrixR128>, NormedVectorSpace<MatrixR128, Quadruple>, Operation, Operation.Addition<MatrixR128>, Operation.Multiplication<MatrixR128>, Operation.Subtraction<MatrixR128>, ScalarOperation, ScalarOperation.Addition<MatrixR128, Quadruple>, ScalarOperation.Division<MatrixR128, Quadruple>, ScalarOperation.Multiplication<MatrixR128, Quadruple>, ScalarOperation.Subtraction<MatrixR128, Quadruple>, VectorSpace<MatrixR128, Quadruple>, Matrix2D<Quadruple, MatrixR128>, Provider2D, Provider2D.Condition, Provider2D.Determinant<Quadruple>, Provider2D.Eigenpairs, Provider2D.Hermitian, Provider2D.Inverse<MatrixR128>, Provider2D.Rank, Provider2D.Solution<MatrixR128>, Provider2D.Symmetric, Provider2D.Trace<Quadruple>, Access1D<Quadruple>, Access1D.Aggregatable<Quadruple>, Access2D<Quadruple>, Access2D.Aggregatable<Quadruple>, Access2D.Collectable<Quadruple, TransformableRegion<Quadruple>>, Operate2D<Quadruple, MatrixR128>, Structure1D, Structure2D, Structure2D.Logical<Access2D<Quadruple>, MatrixR128>, Structure2D.ReducibleTo1D<MatrixR128>, NumberContext.Enforceable<MatrixR128>

public final class MatrixR128 extends BasicMatrix<Quadruple, MatrixR128>
A matrix (linear algebra) with Real NumberSet.R elements, approximated by 128-bit floating-point values (implemented using dual 64-bit double). (2 x 64 = 128)
See Also: