Interface ChannelUpstreamHandler
- All Superinterfaces:
ChannelHandler
- All Known Implementing Classes:
AbstractCodecEmbedder.EmbeddedChannelSink, AbstractTrafficShapingHandler, AutobahnServerHandler, Base64Decoder, BigIntegerDecoder, BlockingReadHandler, BufferedWriteHandler, ChannelTrafficShapingHandler, ChunkedWriteHandler, CompatibleMarshallingDecoder, DelimiterBasedFrameDecoder, DiscardClientHandler, DiscardServerHandler, EchoClientHandler, EchoServerHandler, ExecutionHandler, FactorialClientHandler, FactorialServerHandler, FixedLengthFrameDecoder, FrameDecoder, GlobalChannelTrafficShapingHandler, GlobalTrafficShapingHandler, HexDumpProxyInboundHandler, HexDumpProxyInboundHandler.OutboundHandler, HttpChunkAggregator, HttpClientCodec, HttpClientCodec.Decoder, HttpContentCompressor, HttpContentDecoder, HttpContentDecompressor, HttpContentEncoder, HttpHelloWorldServerHandler, HttpMessageDecoder, HttpRequestDecoder, HttpResponseDecoder, HttpServerCodec, HttpSnoopClientHandler, HttpSnoopServerHandler, HttpStaticFileServerHandler, HttpTunnelingClientSocketChannel.ServletChannelHandler, HttpTunnelingServlet.OutboundConnectionHandler, HttpUploadClientHandler, HttpUploadServerHandler, IdleStateAwareChannelHandler, IdleStateAwareChannelUpstreamHandler, IdleStateHandler, IpFilteringHandlerImpl, IpFilterRuleHandler, LengthFieldBasedFrameDecoder, LineBasedFrameDecoder, LocalTimeClientHandler, LocalTimeServerHandler, LoggingHandler, MarshallingDecoder, ObjectDecoder, ObjectEchoClientHandler, ObjectEchoServerHandler, OneIpFilterHandler, OneToOneDecoder, PortUnificationServerHandler, ProtobufDecoder, ProtobufVarint32FrameDecoder, QuoteOfTheMomentClientHandler, QuoteOfTheMomentServerHandler, ReadTimeoutHandler, ReplayingDecoder, RtspMessageDecoder, RtspRequestDecoder, RtspResponseDecoder, SecureChatClientHandler, SecureChatServerHandler, ServerBootstrap.Binder, SimpleChannelHandler, SimpleChannelUpstreamHandler, SocksAuthRequestDecoder, SocksAuthResponseDecoder, SocksCmdRequestDecoder, SocksCmdResponseDecoder, SocksInitRequestDecoder, SocksInitResponseDecoder, SpdyFrameCodec, SpdyHttpCodec, SpdyHttpDecoder, SpdyHttpResponseStreamIdHandler, SpdyOrHttpChooser, SpdySessionHandler, SslHandler, StringDecoder, TelnetClientHandler, TelnetServerHandler, UptimeClientHandler, WebSocket00FrameDecoder, WebSocket07FrameDecoder, WebSocket08FrameDecoder, WebSocket13FrameDecoder, WebSocketClientHandler, WebSocketFrameAggregator, WebSocketServerHandler, WebSocketServerProtocolHandler, WebSocketServerProtocolHandshakeHandler, ZlibDecoder
ChannelEvent, and sends a
ChannelEvent to the next handler in a ChannelPipeline.
The most common use case of this interface is to intercept an I/O event generated by I/O workers to transform the received messages or execute the relevant business logic.
SimpleChannelUpstreamHandler
In most cases, you will get to use a SimpleChannelUpstreamHandler to
implement an upstream handler because it provides an individual handler
method for each event type. You might want to implement this interface
directly though if you want to handle various types of events in more
generic way.
Firing an event to the next handler
You can forward the received event upstream or downstream. In most cases,
ChannelUpstreamHandler will send the event upstream (i.e. inbound)
although it is legal to send the event downstream (i.e. outbound):
// Sending the event upstream (inbound) void handleUpstream(ChannelHandlerContextctx,ChannelEvente) throws Exception { ... ctx.sendUpstream(e); ... } // Sending the event downstream (outbound) void handleDownstream(ChannelHandlerContextctx,ChannelEvente) throws Exception { ... ctx.sendDownstream(newDownstreamMessageEvent(...)); ... }
Using the helper class to send an event
You will also find various helper methods in Channels to be useful
to generate and send an artificial or manipulated event.
State management
Please refer toChannelHandler.
Thread safety
handleUpstream
will be invoked sequentially by the same thread (i.e. an I/O thread) and
therefore a handler does not need to worry about being invoked with a new
upstream event before the previous upstream event is finished.
This does not necessarily mean that there's a dedicated thread per
Channel; the I/O thread of some transport can serve more than one
Channel (e.g. NIO transport), while the I/O thread of other
transports can serve only one (e.g. OIO transport).
However, if you add an ExecutionHandler to a ChannelPipeline,
this behavior changes depending on what Executor was employed to
dispatch the events. Please refer to ExecutionHandler for more
information.
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Nested Class Summary
Nested classes/interfaces inherited from interface ChannelHandler
ChannelHandler.Sharable -
Method Summary
Modifier and TypeMethodDescriptionvoidHandles the specified upstream event.
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Method Details
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handleUpstream
Handles the specified upstream event.- Parameters:
ctx- the context object for this handlere- the upstream event to process or intercept- Throws:
Exception
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