Class ZProxy.ProxyActor
java.lang.Object
org.zeromq.ZActor.SimpleActor
org.zeromq.ZProxy.ProxyActor
- All Implemented Interfaces:
ZActor.Actor
- Enclosing class:
ZProxy
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate Object[]private ZMQ.Socketprivate ZMQ.Socketprivate ZMQ.Socketprivate final Stringprivate ZProxy.Proxyprivate final ZProxy.ProxyActor.Stateprivate final ZProxy.Pump -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanbackstage(ZMQ.Socket pipe, ZPoller poller, int events) Called when the actor received a control message from its pipe during a loop.createSockets(ZContext ctx, Object... args) Creates and initializes sockets for the double.booleandestroyed(ZContext ctx, ZMQ.Socket pipe, ZPoller poller) Called when the current double has been destroyed.booleanlooped(ZMQ.Socket pipe, ZPoller poller) Called at the end of each loop.longlooping(ZMQ.Socket pipe, ZPoller poller) Called every time just before a loop starts.private booleanpremiere(ZMQ.Socket pipe) This is the grand premiere! Called before the creation of the first double and the sockets 2nd in the order call of the global acting.private booleanrestart(ZMQ.Socket pipe, boolean hot) booleanstage(ZMQ.Socket socket, ZMQ.Socket pipe, ZPoller poller, int events) The actor received a message from the created sockets during a loop.voidstart(ZMQ.Socket pipe, List<ZMQ.Socket> sockets, ZPoller poller) Called when the double is started, before the first loop.private booleanprivate ZMsgstatus()private booleanstop()Methods inherited from class ZActor.SimpleActor
closed, finished
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Field Details
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state
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transport
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name
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provider
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args
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frontend
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backend
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capture
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Constructor Details
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ProxyActor
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Method Details
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premiere
Description copied from interface:ZActor.ActorThis is the grand premiere! Called before the creation of the first double and the sockets 2nd in the order call of the global acting. It return the name that will be used for the thread. If it's null, a default one will be picked by ZActor.- Specified by:
premierein interfaceZActor.Actor- Overrides:
premierein classZActor.SimpleActor- Parameters:
pipe- the backstage control pipe- Returns:
- the name of the upcoming performance.
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createSockets
Description copied from interface:ZActor.ActorCreates and initializes sockets for the double. This is done at each creation of a new double. 3rd in the order call of the global acting. 1st in the order call of the new double.- Specified by:
createSocketsin interfaceZActor.Actor- Overrides:
createSocketsin classZActor.SimpleActor- Parameters:
ctx- the context used to create socketsargs- the arguments passed as parameters of the ZActor- Returns:
- a list of created sockets that will be managed by the double. Not null.
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start
Description copied from interface:ZActor.ActorCalled when the double is started, before the first loop. 4th in the order call of the global acting. 2nd in the order call of the new double.- Specified by:
startin interfaceZActor.Actor- Overrides:
startin classZActor.SimpleActor- Parameters:
pipe- the backstage control pipesockets- the managed sockets that were created in the previous steppoller- the poller where to eventually register the sockets for events
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backstage
Description copied from interface:ZActor.ActorCalled when the actor received a control message from its pipe during a loop. 2nd in the order call of the new loop.- Specified by:
backstagein interfaceZActor.Actor- Overrides:
backstagein classZActor.SimpleActor- Parameters:
pipe- the backstage control pipe receiving the messagepoller- the poller of the double.events- the events source of the call- Returns:
- true in case of success, false to stop the actor.
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status
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start
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pause
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stop
private boolean stop() -
restart
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looping
Description copied from interface:ZActor.ActorCalled every time just before a loop starts. 5th in the order call of the global acting. 3nd in the order call of the new double. 1st in the order call of the new loop.- Specified by:
loopingin interfaceZActor.Actor- Overrides:
loopingin classZActor.SimpleActor- Parameters:
pipe- the backstage control pipepoller- the poller of the double- Returns:
- the timeout of the coming loop. -1 to block, 0 to not wait, > 0 to wait till max the returned duration in milliseconds
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stage
Description copied from interface:ZActor.ActorThe actor received a message from the created sockets during a loop. 2nd ex-aequo in the order call of the new loop.- Specified by:
stagein interfaceZActor.Actor- Overrides:
stagein classZActor.SimpleActor- Parameters:
socket- the socket receiving the messagepipe- the backstage control pipepoller- the poller of the double.events- the events source of the call- Returns:
- true in case of success, false to stop the actor.
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looped
Description copied from interface:ZActor.ActorCalled at the end of each loop. 3rd in the order call of the new loop.- Specified by:
loopedin interfaceZActor.Actor- Overrides:
loopedin classZActor.SimpleActor- Parameters:
pipe- the backstage control pipepoller- the poller of the double.- Returns:
- true to continue with the current doppelganger, false to stop it.
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destroyed
Description copied from interface:ZActor.ActorCalled when the current double has been destroyed. Last in the order call of the double.- Specified by:
destroyedin interfaceZActor.Actor- Overrides:
destroyedin classZActor.SimpleActor- Parameters:
ctx- the context.pipe- the backstage control pipe.poller- the poller of the double.- Returns:
- true to restart a new double, false to stop the acting process
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