Class DenseDoubleMatrix3D
- All Implemented Interfaces:
Serializable, Cloneable
Implementation:
Internally holds one single contigous one-dimensional array, addressed in (in decreasing order of significance): slice major, row major, column major. Note that this implementation is not synchronized.
Memory requirements:
memory [bytes] = 8*slices()*rows()*columns(). Thus, a 100*100*100 matrix uses 8 MB.
Time complexity:
O(1) (i.e. constant time) for the basic operations get, getQuick, set, setQuick and size,
Applications demanding utmost speed can exploit knowledge about the internal addressing. Setting/getting values in a loop slice-by-slice, row-by-row, column-by-column is quicker than, for example, column-by-column, row-by-row, slice-by-slice. Thus
for (int slice=0; slice invalid input: '<' slices; slice++) { for (int row=0; row invalid input: '<' rows; row++) { for (int column=0; column invalid input: '<' columns; column++) { matrix.setQuick(slice,row,column,someValue); } } }is quicker than
for (int column=0; column invalid input: '<' columns; column++) { for (int row=0; row invalid input: '<' rows; row++) { for (int slice=0; slice invalid input: '<' slices; slice++) { matrix.setQuick(slice,row,column,someValue); } } }
- Version:
- 1.0, 09/24/99
- See Also:
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Field Summary
FieldsFields inherited from class AbstractMatrix3D
columns, columnStride, columnZero, rows, rowStride, rowZero, slices, sliceStride, sliceZeroFields inherited from class AbstractMatrix
isNoViewFields inherited from class PersistentObject
serialVersionUID -
Constructor Summary
ConstructorsModifierConstructorDescriptionDenseDoubleMatrix3D(double[][][] values) Constructs a matrix with a copy of the given values.DenseDoubleMatrix3D(int slices, int rows, int columns) Constructs a matrix with a given number of slices, rows and columns.protectedDenseDoubleMatrix3D(int slices, int rows, int columns, double[] elements, int sliceZero, int rowZero, int columnZero, int sliceStride, int rowStride, int columnStride) Constructs a view with the given parameters. -
Method Summary
Modifier and TypeMethodDescriptionassign(double[][][] values) Sets all cells to the state specified by values.assign(DoubleMatrix3D source) Replaces all cell values of the receiver with the values of another matrix.doublegetQuick(int slice, int row, int column) Returns the matrix cell value at coordinate [slice,row,column].protected booleanhaveSharedCellsRaw(DoubleMatrix3D other) Returns true if both matrices share common cells.protected intindex(int slice, int row, int column) Returns the position of the given coordinate within the (virtual or non-virtual) internal 1-dimensional array.like(int slices, int rows, int columns) Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns.protected DoubleMatrix2Dlike2D(int rows, int columns, int rowZero, int columnZero, int rowStride, int columnStride) Construct and returns a new 2-d matrix of the corresponding dynamic type, sharing the same cells.voidsetQuick(int slice, int row, int column, double value) Sets the matrix cell at coordinate [slice,row,column] to the specified value.protected DoubleMatrix3DviewSelectionLike(int[] sliceOffsets, int[] rowOffsets, int[] columnOffsets) Construct and returns a new selection view.voidzAssign27Neighbors(DoubleMatrix3D B, Double27Function function) 27 neighbor stencil transformation.Methods inherited from class DoubleMatrix3D
aggregate, aggregate, assign, assign, assign, cardinality, copy, equals, equals, get, getContent, getNonZeros, haveSharedCells, like, set, toArray, toString, view, viewColumn, viewColumnFlip, viewDice, viewPart, viewRow, viewRowFlip, viewSelection, viewSelection, viewSlice, viewSliceFlip, viewSorted, viewStrides, zSumMethods inherited from class AbstractMatrix3D
_columnOffset, _columnRank, _rowOffset, _rowRank, _sliceOffset, _sliceRank, checkBox, checkColumn, checkColumnIndexes, checkRow, checkRowIndexes, checkShape, checkShape, checkSlice, checkSliceIndexes, columns, rows, setUp, setUp, shape, size, slices, toStringShort, vColumnFlip, vDice, vPart, vRowFlip, vSliceFlip, vStridesMethods inherited from class AbstractMatrix
ensureCapacity, isView, trimToSizeMethods inherited from class PersistentObject
clone
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Field Details
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elements
protected double[] elementsThe elements of this matrix. elements are stored in slice major, then row major, then column major, in order of significance, i.e. index==slice*sliceStride+ row*rowStride + column*columnStride i.e. {slice0 row0..m}, {slice1 row0..m}, ..., {sliceN row0..m} with each row storead as {row0 column0..m}, {row1 column0..m}, ..., {rown column0..m}
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Constructor Details
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DenseDoubleMatrix3D
public DenseDoubleMatrix3D(double[][][] values) Constructs a matrix with a copy of the given values. values is required to have the form values[slice][row][column] and have exactly the same number of rows in in every slice and exactly the same number of columns in in every row.The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
- Parameters:
values- The values to be filled into the new matrix.- Throws:
IllegalArgumentException- if for any 1 <= slice < values.length: values[slice].length != values[slice-1].length.IllegalArgumentException- if for any 1 <= row < values[0].length: values[slice][row].length != values[slice][row-1].length.
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DenseDoubleMatrix3D
public DenseDoubleMatrix3D(int slices, int rows, int columns) Constructs a matrix with a given number of slices, rows and columns. All entries are initially 0.- Parameters:
slices- the number of slices the matrix shall have.rows- the number of rows the matrix shall have.columns- the number of columns the matrix shall have.- Throws:
IllegalArgumentException- if (double)slices*columns*rows > Integer.MAX_VALUE.IllegalArgumentException- if slicesinvalid input: '<'0 || rowsinvalid input: '<'0 || columnsinvalid input: '<'0.
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DenseDoubleMatrix3D
protected DenseDoubleMatrix3D(int slices, int rows, int columns, double[] elements, int sliceZero, int rowZero, int columnZero, int sliceStride, int rowStride, int columnStride) Constructs a view with the given parameters.- Parameters:
slices- the number of slices the matrix shall have.rows- the number of rows the matrix shall have.columns- the number of columns the matrix shall have.elements- the cells.sliceZero- the position of the first element.rowZero- the position of the first element.columnZero- the position of the first element.sliceStride- the number of elements between two slices, i.e. index(k+1,i,j)-index(k,i,j).rowStride- the number of elements between two rows, i.e. index(k,i+1,j)-index(k,i,j).columnnStride- the number of elements between two columns, i.e. index(k,i,j+1)-index(k,i,j).- Throws:
IllegalArgumentException- if (double)slices*columns*rows > Integer.MAX_VALUE.IllegalArgumentException- if slicesinvalid input: '<'0 || rowsinvalid input: '<'0 || columnsinvalid input: '<'0.
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Method Details
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assign
Sets all cells to the state specified by values. values is required to have the form values[slice][row][column] and have exactly the same number of slices, rows and columns as the receiver.The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
- Overrides:
assignin classDoubleMatrix3D- Parameters:
values- the values to be filled into the cells.- Returns:
- this (for convenience only).
- Throws:
IllegalArgumentException- if values.length != slices() || for any 0 <= slice < slices(): values[slice].length != rows().IllegalArgumentException- if for any 0 <= column < columns(): values[slice][row].length != columns().
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assign
Replaces all cell values of the receiver with the values of another matrix. Both matrices must have the same number of slices, rows and columns. If both matrices share the same cells (as is the case if they are views derived from the same matrix) and intersect in an ambiguous way, then replaces as if using an intermediate auxiliary deep copy of other.- Overrides:
assignin classDoubleMatrix3D- Parameters:
source- the source matrix to copy from (may be identical to the receiver).- Returns:
- this (for convenience only).
- Throws:
IllegalArgumentException- if slices() != source.slices() || rows() != source.rows() || columns() != source.columns()
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getQuick
public double getQuick(int slice, int row, int column) Returns the matrix cell value at coordinate [slice,row,column].Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
- Specified by:
getQuickin classDoubleMatrix3D- Parameters:
slice- the index of the slice-coordinate.row- the index of the row-coordinate.column- the index of the column-coordinate.- Returns:
- the value at the specified coordinate.
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index
protected int index(int slice, int row, int column) Returns the position of the given coordinate within the (virtual or non-virtual) internal 1-dimensional array.- Overrides:
indexin classAbstractMatrix3D- Parameters:
slice- the index of the slice-coordinate.row- the index of the row-coordinate.column- the index of the third-coordinate.
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like
Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns. For example, if the receiver is an instance of type DenseDoubleMatrix3D the new matrix must also be of type DenseDoubleMatrix3D, if the receiver is an instance of type SparseDoubleMatrix3D the new matrix must also be of type SparseDoubleMatrix3D, etc. In general, the new matrix should have internal parametrization as similar as possible.- Specified by:
likein classDoubleMatrix3D- Parameters:
slices- the number of slices the matrix shall have.rows- the number of rows the matrix shall have.columns- the number of columns the matrix shall have.- Returns:
- a new empty matrix of the same dynamic type.
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like2D
protected DoubleMatrix2D like2D(int rows, int columns, int rowZero, int columnZero, int rowStride, int columnStride) Construct and returns a new 2-d matrix of the corresponding dynamic type, sharing the same cells. For example, if the receiver is an instance of type DenseDoubleMatrix3D the new matrix must also be of type DenseDoubleMatrix2D, if the receiver is an instance of type SparseDoubleMatrix3D the new matrix must also be of type SparseDoubleMatrix2D, etc.- Specified by:
like2Din classDoubleMatrix3D- Parameters:
rows- the number of rows the matrix shall have.columns- the number of columns the matrix shall have.rowZero- the position of the first element.columnZero- the position of the first element.rowStride- the number of elements between two rows, i.e. index(i+1,j)-index(i,j).columnStride- the number of elements between two columns, i.e. index(i,j+1)-index(i,j).- Returns:
- a new matrix of the corresponding dynamic type.
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setQuick
public void setQuick(int slice, int row, int column, double value) Sets the matrix cell at coordinate [slice,row,column] to the specified value.Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().
- Specified by:
setQuickin classDoubleMatrix3D- Parameters:
slice- the index of the slice-coordinate.row- the index of the row-coordinate.column- the index of the column-coordinate.value- the value to be filled into the specified cell.
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viewSelectionLike
protected DoubleMatrix3D viewSelectionLike(int[] sliceOffsets, int[] rowOffsets, int[] columnOffsets) Construct and returns a new selection view.- Specified by:
viewSelectionLikein classDoubleMatrix3D- Parameters:
sliceOffsets- the offsets of the visible elements.rowOffsets- the offsets of the visible elements.columnOffsets- the offsets of the visible elements.- Returns:
- a new view.
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zAssign27Neighbors
27 neighbor stencil transformation. For efficient finite difference operations. Applies a function to a moving 3 x 3 x 3 window. Does nothing if rows() invalid input: '<' 3 || columns() invalid input: '<' 3 || slices() invalid input: '<' 3.B[k,i,j] = function.apply( A[k-1,i-1,j-1], A[k-1,i-1,j], A[k-1,i-1,j+1], A[k-1,i, j-1], A[k-1,i, j], A[k-1,i, j+1], A[k-1,i+1,j-1], A[k-1,i+1,j], A[k-1,i+1,j+1], A[k ,i-1,j-1], A[k ,i-1,j], A[k ,i-1,j+1], A[k ,i, j-1], A[k ,i, j], A[k ,i, j+1], A[k ,i+1,j-1], A[k ,i+1,j], A[k ,i+1,j+1], A[k+1,i-1,j-1], A[k+1,i-1,j], A[k+1,i-1,j+1], A[k+1,i, j-1], A[k+1,i, j], A[k+1,i, j+1], A[k+1,i+1,j-1], A[k+1,i+1,j], A[k+1,i+1,j+1] ) x x x - - x x x - - - - x o x - - x o x - - - - x x x - - x x x ... - x x x - - - - - - - - - x o x - - - - - - - - - x x x
Make sure that cells of this and B do not overlap. In case of overlapping views, behaviour is unspecified.Example:
final double alpha = 0.25; final double beta = 0.75; cern.colt.function.Double27Function f = new cern.colt.function.Double27Function() { public final double apply( double a000, double a001, double a002, double a010, double a011, double a012, double a020, double a021, double a022, double a100, double a101, double a102, double a110, double a111, double a112, double a120, double a121, double a122, double a200, double a201, double a202, double a210, double a211, double a212, double a220, double a221, double a222) { return beta*a111 + alpha*(a000 + ... + a222); } }; A.zAssign27Neighbors(B,f);- Overrides:
zAssign27Neighborsin classDoubleMatrix3D- Parameters:
B- the matrix to hold the results.function- the function to be applied to the 27 cells.- Throws:
NullPointerException- if function==null.IllegalArgumentException- if rows() != B.rows() || columns() != B.columns() || slices() != B.slices() .
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