Interface BoundarySource3D
- All Superinterfaces:
BoundarySource<PlaneConvexSubset>, Linecastable3D
- All Known Subinterfaces:
Mesh<F>, TriangleMesh
- All Known Implementing Classes:
BoundaryList3D, ConvexVolume, Parallelepiped, RegionBSPTree3D, SimpleTriangleMesh
Extension of the
BoundarySource interface for Euclidean 3D space.-
Method Summary
Modifier and TypeMethodDescriptiondefault Bounds3DGet aBounds3Dobject defining the axis-aligned box containing all vertices in the boundaries for this instance.default List<LinecastPoint3D> linecast(LineConvexSubset3D subset) Intersect the given line convex subset against the boundaries in this instance, returning a list of all intersections in order of increasing distance along the line.default LinecastPoint3DlinecastFirst(LineConvexSubset3D subset) Intersect the given line convex subset against the boundaries in this instance, returning the first intersection found when traveling in the direction of the line subset from its start point.static BoundarySource3Dof(Collection<PlaneConvexSubset> boundaries) Return aBoundarySource3Dinstance containing the given boundaries.static BoundarySource3Dof(PlaneConvexSubset... boundaries) Return aBoundarySource3Dinstance containing the given boundaries.default BoundaryList3DtoList()Return aBoundaryList3Dcontaining the boundaries in this instance.default RegionBSPTree3DtoTree()Return a BSP tree constructed from the boundaries contained in this instance.default TriangleMeshtoTriangleMesh(org.apache.commons.numbers.core.Precision.DoubleEquivalence precision) Construct a triangle mesh from the boundaries in this instance.default Stream<Triangle3D> Return the boundaries of this instance as a stream ofTriangle3Dinstances.Methods inherited from interface BoundarySource
boundaryStreamMethods inherited from interface Linecastable3D
linecast, linecastFirst
-
Method Details
-
toList
Return aBoundaryList3Dcontaining the boundaries in this instance.- Returns:
- a
BoundaryList3Dcontaining the boundaries in this instance
-
toTree
Return a BSP tree constructed from the boundaries contained in this instance. This is a convenience method for quickly constructing BSP trees and may produce unbalanced trees with unacceptable performance characteristics when used with large numbers of boundaries. In these cases, alternate tree construction approaches should be used, such asRegionBSPTree3D.PartitionedRegionBuilder3D.- Returns:
- a BSP tree constructed from the boundaries in this instance
- See Also:
-
toTriangleMesh
default TriangleMesh toTriangleMesh(org.apache.commons.numbers.core.Precision.DoubleEquivalence precision) Construct a triangle mesh from the boundaries in this instance.- Parameters:
precision- precision context used in boundaries generated by the resulting mesh- Returns:
- a triangle mesh representing the boundaries in this instance
- Throws:
IllegalStateException- if any boundary in this boundary source is infinite
-
triangleStream
Return the boundaries of this instance as a stream ofTriangle3Dinstances. AnIllegalStateExceptionexception is thrown while reading from the stream if any boundary cannot be converted to a triangle (i.e. if it has infinite size).- Returns:
- a stream of triangles representing the instance boundaries
- See Also:
-
linecast
Intersect the given line convex subset against the boundaries in this instance, returning a list of all intersections in order of increasing distance along the line. An empty list is returned if no intersections are discovered.- Specified by:
linecastin interfaceLinecastable3D- Parameters:
subset- line subset to intersect- Returns:
- a list of computed intersections in order of increasing distance along the line
-
linecastFirst
Intersect the given line convex subset against the boundaries in this instance, returning the first intersection found when traveling in the direction of the line subset from its start point.- Specified by:
linecastFirstin interfaceLinecastable3D- Parameters:
subset- line subset to intersect- Returns:
- the first intersection found or null if no intersection is found
-
getBounds
Get aBounds3Dobject defining the axis-aligned box containing all vertices in the boundaries for this instance. Null is returned if any boundary is infinite or no vertices are found.- Returns:
- the bounding box for this instance or null if no valid bounds could be determined
-
of
Return aBoundarySource3Dinstance containing the given boundaries.- Parameters:
boundaries- boundaries to include in the boundary source- Returns:
- a boundary source containing the given boundaries
-
of
Return aBoundarySource3Dinstance containing the given boundaries. The given collection is used directly as the source of the boundaries; no copy is made.- Parameters:
boundaries- boundaries to include in the boundary source- Returns:
- a boundary source containing the given boundaries
-