Uses of Class
io.reactivex.rxjava3.internal.operators.observable.ObservableReplay.Node
Packages that use ObservableReplay.Node
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Uses of ObservableReplay.Node in io.reactivex.rxjava3.internal.operators.observable
Subclasses with type arguments of type ObservableReplay.Node in io.reactivex.rxjava3.internal.operators.observableModifier and TypeClassDescription(package private) static classBase class for bounded buffering with options to specify an enter and leave transforms and custom truncation behavior.(package private) static final classRepresents a node in a bounded replay buffer's linked list.Fields in io.reactivex.rxjava3.internal.operators.observable declared as ObservableReplay.NodeModifier and TypeFieldDescription(package private) ObservableReplay.NodeObservableReplay.BoundedReplayBuffer.tailMethods in io.reactivex.rxjava3.internal.operators.observable that return ObservableReplay.NodeModifier and TypeMethodDescription(package private) ObservableReplay.NodeObservableReplay.BoundedReplayBuffer.getHead()(package private) ObservableReplay.NodeObservableReplay.SizeAndTimeBoundReplayBuffer.getHead()Methods in io.reactivex.rxjava3.internal.operators.observable with parameters of type ObservableReplay.NodeModifier and TypeMethodDescription(package private) final voidObservableReplay.BoundedReplayBuffer.addLast(ObservableReplay.Node n) Add a new node to the linked list.(package private) final voidObservableReplay.BoundedReplayBuffer.setFirst(ObservableReplay.Node n) Arranges the given node is the new head from now on.