Iterator<RichIterable<T>>
private final Iterator<T>
iterator
private final int
size
private final Function0<MutableCollection<T>>
speciesNewStrategy
ChunkIterator(Iterable<T> iterable, int size)
boolean
hasNext()
RichIterable<T>
next()
void
remove()
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
forEachRemaining
remove
Iterator<T>
hasNext
next