Class MouseJoint
java.lang.Object
org.jbox2d.dynamics.joints.Joint
org.jbox2d.dynamics.joints.MouseJoint
A mouse joint is used to make a point on a body track a specified world point. This a soft
constraint with a maximum force. This allows the constraint to stretch and without applying huge
forces. NOTE: this joint is not documented in the manual because it was developed to be used in
the testbed. If you want to learn how to use the mouse joint, look at the testbed.
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate floatprivate final Vec2private floatprivate floatprivate floatprivate final Vec2private intprivate floatprivate floatprivate final Vec2private final Vec2private final Mat22private floatprivate final Vec2private final Vec2Fields inherited from class Joint
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidgetAnchorA(Vec2 argOut) get the anchor point on bodyA in world coordinates.voidgetAnchorB(Vec2 argOut) get the anchor point on bodyB in world coordinates.floatfloatfloatvoidgetReactionForce(float invDt, Vec2 argOut) get the reaction force on body2 at the joint anchor in Newtons.floatgetReactionTorque(float invDt) get the reaction torque on body2 in N*m.voidvoidsetDampingRatio(float ratio) voidsetFrequency(float hz) voidsetMaxForce(float force) voidbooleanThis returns true if the position errors are within tolerance.voidMethods inherited from class Joint
create, destroy, destructor, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserDataMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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m_localAnchorB
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m_targetA
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m_frequencyHz
private float m_frequencyHz -
m_dampingRatio
private float m_dampingRatio -
m_beta
private float m_beta -
m_impulse
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m_maxForce
private float m_maxForce -
m_gamma
private float m_gamma -
m_indexB
private int m_indexB -
m_rB
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m_localCenterB
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m_invMassB
private float m_invMassB -
m_invIB
private float m_invIB -
m_mass
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m_C
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Constructor Details
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MouseJoint
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Method Details
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getAnchorA
Description copied from class:Jointget the anchor point on bodyA in world coordinates.- Specified by:
getAnchorAin classJoint
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getAnchorB
Description copied from class:Jointget the anchor point on bodyB in world coordinates.- Specified by:
getAnchorBin classJoint
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getReactionForce
Description copied from class:Jointget the reaction force on body2 at the joint anchor in Newtons.- Specified by:
getReactionForcein classJoint- Parameters:
invDt-
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getReactionTorque
public float getReactionTorque(float invDt) Description copied from class:Jointget the reaction torque on body2 in N*m.- Specified by:
getReactionTorquein classJoint- Parameters:
invDt-- Returns:
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setTarget
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getTarget
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setMaxForce
public void setMaxForce(float force) -
getMaxForce
public float getMaxForce() -
setFrequency
public void setFrequency(float hz) -
getFrequency
public float getFrequency() -
setDampingRatio
public void setDampingRatio(float ratio) -
getDampingRatio
public float getDampingRatio() -
initVelocityConstraints
- Specified by:
initVelocityConstraintsin classJoint
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solvePositionConstraints
Description copied from class:JointThis returns true if the position errors are within tolerance.- Specified by:
solvePositionConstraintsin classJoint- Returns:
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solveVelocityConstraints
- Specified by:
solveVelocityConstraintsin classJoint
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