Uses of Class
org.box2d.proto.Box2D.PbJoint.Builder
Packages that use Box2D.PbJoint.Builder
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Uses of Box2D.PbJoint.Builder in org.box2d.proto
Subclasses with type arguments of type Box2D.PbJoint.Builder in org.box2d.protoModifier and TypeClassDescriptionstatic final classProtobuf typebox2d.PbJointFields in org.box2d.proto with type parameters of type Box2D.PbJoint.BuilderModifier and TypeFieldDescriptionprivate com.google.protobuf.RepeatedFieldBuilder<Box2D.PbJoint, Box2D.PbJoint.Builder, Box2D.PbJointOrBuilder> Box2D.PbWorld.Builder.jointsBuilder_Methods in org.box2d.proto that return Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionBox2D.PbJoint.Builder.addAllBodies(java.lang.Iterable<? extends java.lang.Integer> values) con volBox2D.PbJoint.Builder.addAllJoints(java.lang.Iterable<? extends java.lang.Integer> values) con volBox2D.PbJoint.Builder.addBodies(int value) con volBox2D.PbJoint.Builder.addJoints(int value) con volBox2D.PbWorld.Builder.addJointsBuilder()repeated .box2d.PbJoint joints = 21;Box2D.PbWorld.Builder.addJointsBuilder(int index) repeated .box2d.PbJoint joints = 21;Box2D.PbJoint.Builder.clear()Box2D.PbJoint.Builder.clearBodies()con volBox2D.PbJoint.Builder.clearBodyA()optional int32 body_a = 3;Box2D.PbJoint.Builder.clearBodyB()optional int32 body_b = 4;Box2D.PbJoint.Builder.clearCollideConnected()optional bool collideConnected = 5;Box2D.PbJoint.Builder.clearDampingRatio()distance, mouse, wheel, weld, col volBox2D.PbJoint.Builder.clearEnableLimit()revolute, prismaticBox2D.PbJoint.Builder.clearEnableMotor()revolute, prismatic, wheelBox2D.PbJoint.Builder.clearFrequency()distance, mouse, wheel, weld, con volBox2D.PbJoint.Builder.clearGroundAnchorA()pulleyBox2D.PbJoint.Builder.clearGroundAnchorB()pulleyBox2D.PbJoint.Builder.clearJoint1()gearBox2D.PbJoint.Builder.clearJoint2()gearBox2D.PbJoint.Builder.clearJoints()con volBox2D.PbJoint.Builder.clearLength()distanceBox2D.PbJoint.Builder.clearLengthA()pulleyBox2D.PbJoint.Builder.clearLengthB()pulleyBox2D.PbJoint.Builder.clearLocalAnchorA()optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.clearLocalAnchorB()optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.clearLocalAxisA()prismatic, wheelBox2D.PbJoint.Builder.clearLowerLimit()revolute, prismaticBox2D.PbJoint.Builder.clearMaxForce()mouse, friction, ropeBox2D.PbJoint.Builder.clearMaxLength()ropeBox2D.PbJoint.Builder.clearMaxMotorForce()prismaticBox2D.PbJoint.Builder.clearMaxMotorTorque()revolute, wheelBox2D.PbJoint.Builder.clearMaxTorque()frictionBox2D.PbJoint.Builder.clearMotorSpeed()revolute, prismatic, wheelBox2D.PbJoint.Builder.clearRatio()pulley, gearBox2D.PbJoint.Builder.clearRefAngle()revolute, prismatic, jointBox2D.PbJoint.Builder.clearTag()optional int64 tag = 1;Box2D.PbJoint.Builder.clearTarget()mouseBox2D.PbJoint.Builder.clearType()required .box2d.PbJointType type = 2;Box2D.PbJoint.Builder.clearUpperLimit()revolute, prismaticBox2D.PbWorld.Builder.getJointsBuilder(int index) repeated .box2d.PbJoint joints = 21;Box2D.PbJoint.Builder.mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Box2D.PbJoint.Builder.mergeFrom(com.google.protobuf.Message other) Box2D.PbJoint.Builder.mergeFrom(Box2D.PbJoint other) Box2D.PbJoint.Builder.mergeGroundAnchorA(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.mergeGroundAnchorB(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.mergeLocalAnchorA(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.mergeLocalAnchorB(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.mergeLocalAxisA(Box2D.PbVec2 value) prismatic, wheelBox2D.PbJoint.Builder.mergeTarget(Box2D.PbVec2 value) mousestatic Box2D.PbJoint.BuilderBox2D.PbJoint.newBuilder()static Box2D.PbJoint.BuilderBox2D.PbJoint.newBuilder(Box2D.PbJoint prototype) Box2D.PbJoint.newBuilderForType()protected Box2D.PbJoint.BuilderBox2D.PbJoint.newBuilderForType(com.google.protobuf.AbstractMessage.BuilderParent parent) Box2D.PbJoint.Builder.setBodies(int index, int value) con volBox2D.PbJoint.Builder.setBodyA(int value) optional int32 body_a = 3;Box2D.PbJoint.Builder.setBodyB(int value) optional int32 body_b = 4;Box2D.PbJoint.Builder.setCollideConnected(boolean value) optional bool collideConnected = 5;Box2D.PbJoint.Builder.setDampingRatio(float value) distance, mouse, wheel, weld, col volBox2D.PbJoint.Builder.setEnableLimit(boolean value) revolute, prismaticBox2D.PbJoint.Builder.setEnableMotor(boolean value) revolute, prismatic, wheelBox2D.PbJoint.Builder.setFrequency(float value) distance, mouse, wheel, weld, con volBox2D.PbJoint.Builder.setGroundAnchorA(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.setGroundAnchorA(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbJoint.Builder.setGroundAnchorB(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.setGroundAnchorB(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbJoint.Builder.setJoint1(int value) gearBox2D.PbJoint.Builder.setJoint2(int value) gearBox2D.PbJoint.Builder.setJoints(int index, int value) con volBox2D.PbJoint.Builder.setLength(float value) distanceBox2D.PbJoint.Builder.setLengthA(float value) pulleyBox2D.PbJoint.Builder.setLengthB(float value) pulleyBox2D.PbJoint.Builder.setLocalAnchorA(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.setLocalAnchorA(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_a = 6;Box2D.PbJoint.Builder.setLocalAnchorB(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.setLocalAnchorB(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_b = 7;Box2D.PbJoint.Builder.setLocalAxisA(Box2D.PbVec2 value) prismatic, wheelBox2D.PbJoint.Builder.setLocalAxisA(Box2D.PbVec2.Builder builderForValue) prismatic, wheelBox2D.PbJoint.Builder.setLowerLimit(float value) revolute, prismaticBox2D.PbJoint.Builder.setMaxForce(float value) mouse, friction, ropeBox2D.PbJoint.Builder.setMaxLength(float value) ropeBox2D.PbJoint.Builder.setMaxMotorForce(float value) prismaticBox2D.PbJoint.Builder.setMaxMotorTorque(float value) revolute, wheelBox2D.PbJoint.Builder.setMaxTorque(float value) frictionBox2D.PbJoint.Builder.setMotorSpeed(float value) revolute, prismatic, wheelBox2D.PbJoint.Builder.setRatio(float value) pulley, gearBox2D.PbJoint.Builder.setRefAngle(float value) revolute, prismatic, jointBox2D.PbJoint.Builder.setTag(long value) optional int64 tag = 1;Box2D.PbJoint.Builder.setTarget(Box2D.PbVec2 value) mouseBox2D.PbJoint.Builder.setTarget(Box2D.PbVec2.Builder builderForValue) mouseBox2D.PbJoint.Builder.setType(Box2D.PbJointType value) required .box2d.PbJointType type = 2;Box2D.PbJoint.Builder.setUpperLimit(float value) revolute, prismaticBox2D.PbJoint.toBuilder()Methods in org.box2d.proto that return types with arguments of type Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionjava.util.List<Box2D.PbJoint.Builder> Box2D.PbWorld.Builder.getJointsBuilderList()repeated .box2d.PbJoint joints = 21;private com.google.protobuf.RepeatedFieldBuilder<Box2D.PbJoint, Box2D.PbJoint.Builder, Box2D.PbJointOrBuilder> Box2D.PbWorld.Builder.internalGetJointsFieldBuilder()Methods in org.box2d.proto with parameters of type Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionBox2D.PbWorld.Builder.addJoints(int index, Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21;Box2D.PbWorld.Builder.addJoints(Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21;Box2D.PbWorld.Builder.setJoints(int index, Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21; -
Uses of Box2D.PbJoint.Builder in org.jbox2d.serialization.pb
Methods in org.jbox2d.serialization.pb that return Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionPbSerializer.serializeJoint(Joint joint, java.util.Map<Body, java.lang.Integer> argBodyIndexMap, java.util.Map<Joint, java.lang.Integer> argJointIndexMap)