Interface BoundarySource2D
- All Superinterfaces:
BoundarySource<LineConvexSubset>, Linecastable2D
- All Known Implementing Classes:
BoundaryList2D, ConvexArea, LinePath, LinePath.SimplifiedLinePath, Parallelogram, RegionBSPTree2D
Extension of the
BoundarySource interface for Euclidean 2D space.-
Method Summary
Modifier and TypeMethodDescriptiondefault Bounds2DGet aBounds2Dobject defining the axis-aligned box containing all vertices in the boundaries for this instance.default List<LinecastPoint2D> linecast(LineConvexSubset subset) Intersect the given line subset against the boundaries in this instance, returning a list of all intersections in order of increasing position along the line.default LinecastPoint2DlinecastFirst(LineConvexSubset subset) Intersect the given line subset against the boundaries in this instance, returning the first intersection found when traveling in the direction of the line subset from its start location.static BoundarySource2Dof(Collection<LineConvexSubset> boundaries) Return aBoundarySource2Dinstance containing the given boundaries.static BoundarySource2Dof(LineConvexSubset... boundaries) Return aBoundarySource2Dinstance containing the given boundaries.default BoundaryList2DtoList()Return aBoundaryList2Dcontaining the boundaries in this instance.default RegionBSPTree2DtoTree()Return a BSP tree constructed from the boundaries contained in this instance.Methods inherited from interface BoundarySource
boundaryStreamMethods inherited from interface Linecastable2D
linecast, linecastFirst
-
Method Details
-
toList
Return aBoundaryList2Dcontaining the boundaries in this instance.- Returns:
- a
BoundaryList2Dcontaining the boundaries in this instance
-
toTree
Return a BSP tree constructed from the boundaries contained in this instance. This is a convenience method for quickly constructing BSP trees and may produce unbalanced trees with unacceptable performance characteristics when used with large numbers of boundaries. In these cases, alternate tree construction approaches should be used, such asRegionBSPTree2D.PartitionedRegionBuilder2D.- Returns:
- a BSP tree constructed from the boundaries in this instance
- See Also:
-
linecast
Intersect the given line subset against the boundaries in this instance, returning a list of all intersections in order of increasing position along the line. An empty list is returned if no intersections are discovered.- Specified by:
linecastin interfaceLinecastable2D- Parameters:
subset- line subset to intersect- Returns:
- a list of computed intersections in order of increasing position along the line
-
linecastFirst
Intersect the given line subset against the boundaries in this instance, returning the first intersection found when traveling in the direction of the line subset from its start location.- Specified by:
linecastFirstin interfaceLinecastable2D- Parameters:
subset- line subset to intersect- Returns:
- the first intersection found or null if no intersection is found
-
getBounds
Get aBounds2Dobject defining the axis-aligned box containing all vertices in the boundaries for this instance. Null is returned if any boundaries are infinite or no vertices were found.- Returns:
- the bounding box for this instance or null if no valid bounds could be determined
-
of
Return aBoundarySource2Dinstance containing the given boundaries.- Parameters:
boundaries- line subsets to include in the boundary source- Returns:
- a boundary source containing the given boundaries
-
of
Return aBoundarySource2Dinstance containing the given boundaries. The given collection is used directly as the source of the line subsets; no copy is made.- Parameters:
boundaries- line subsets to include in the boundary source- Returns:
- a boundary source containing the given boundaries
-