Annotation Type Allocator
An annotation indicating that a method should behave like an allocator.
However, methods with signature
native void allocate(...) are recognized
as allocators even without annotation. This behavior can be changed by annotating
the method with the Function annotation. An allocator must have no
return values, but can have parameters corresponding to the ones found on the
native C++ constructors.
In a nutshell, an allocator uses the C++ new operator along with all
the given arguments, and initializes the Pointer.address as well as
the Pointer.deallocator with NativeDeallocator, based on the
delete operator, if not additionally annotated with NoDeallocator.
Can also be used on classes to set the max() value for enclosed function pointers.
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Optional Element Summary
Optional ElementsModifier and TypeOptional ElementDescriptionintThe maximum number of instances that can be allocated in the case of aFunctionPointersubclass.
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Element Details
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max
int maxThe maximum number of instances that can be allocated in the case of aFunctionPointersubclass. Does not affect the underlying function object or otherPointerwhich have no such allocation limits.- Default:
10
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