Class ActiveCanvas
- All Implemented Interfaces:
ImageObserver,MenuContainer,Serializable,Accessible,CSProcess
java.awt.Canvas
with a channel interface.
Process Diagram

Description
ActiveCanvas is a process extension of java.awt.Canvas with channels for run-time configuration/interrogation and event notification. The event channels should be connected to one or more application-specific server. processes (instead of registering a passive object as a Listener to this component).
All channels are optional. The toGraphics/fromGraphics channels are
set by calling the setGraphicsChannels method.
Event channels can be added to notify the occurrence of any type of Event
the component generates by calling the appropriate
addXXXEventChannel method.
All channel connections must be made before the process is run.
Messages can be sent down the toGraphics channel at any time to configure
or interrogate the component. A reply or acknowledgment is returned down
the fromGraphics channel and must be read.
See the table below and GraphicsProtocol for details.
Graphics operations on an ActiveCanvas are most conveniently managed
by attaching, and then setting GraphicsCommands on, a DisplayList
(or any user-defined object implementing the Paintable interface).
This can be done either statically via the setPaintable
method, or dynamically
via the toGraphics/fromGraphics channels
(see GraphicsProtocol.SetPaintable).
All channels are managed by independent internal handler processes. It is, therefore, safe for a serial application process both to service an event channel and configure the component -- no deadlock can occur.
IMPORTANT: it is essential that event channels from this process are always serviced -- otherwise the Java Event Thread will be blocked and the GUI will stop responding. A simple way to guarantee this is to use channels configured with overwriting buffers. For example:
final One2OneChannel myMouseEvent = Channel.one2one (new OverWriteOldestBuffer (n)); final ActiveCanvas myCanvas = new ActiveCanvas (); myCanvas.addMouseEventChannel (myMouseEvent.out ());This will ensure that the Java Event Thread will never be blocked. Slow or inattentive readers may miss rapidly generated events, but the n most recent events will always be available.
Channel Protocols
| Input Channels | ||
|---|---|---|
| displayList | GraphicsCommand[] | See DisplayList and GraphicsCommand. |
| toGraphics | GraphicsProtocol | See GraphicsProtocol. |
| Output Channels | ||
| fromGraphics | Object | Response to the fromGraphics message. See the documentation on
GraphicsProtocol.
|
| componentEvent | ComponentEvent | See the addComponentEventChannel method. |
| focusEvent | FocusEvent | See the addFocusEventChannel method. |
| keyEvent | KeyEvent | See the addKeyEventChannel method. |
| mouseEvent | MouseEvent | See the addMouseEventChannel method. |
| mouseMotionEvent | MouseEvent | See the addMouseMotionEventChannel method. |
Example
import java.awt.*;
import java.awt.event.*;
import org.jcsp.lang.*;
import org.jcsp.util.*;
import org.jcsp.awt.*;
public class ActiveCanvasExample {
public static void main (String argv[]) {
final ActiveClosingFrame activeClosingFrame =
new ActiveClosingFrame ("ActiveCanvas Example");
final Frame frame = activeClosingFrame.getActiveFrame ();
final One2OneChannel mouseEvent = Channel.one2one (new OverWriteOldestBuffer (10));
final DisplayList displayList = new DisplayList ();
final ActiveCanvas canvas = new ActiveCanvas ();
canvas.addMouseEventChannel (mouseEvent.out ());
canvas.setPaintable (displayList);
canvas.setSize (600, 400);
frame.add (canvas);
frame.pack ();
frame.setVisible (true);
new Parallel (
new CSProcess[] {
activeClosingFrame,
canvas,
new CSProcess () {
public void run () {
final String clickMessage = "D O U B L E - C L I C K T H E M O U S E T O E X I T";
final String clickPlea = " P L E A S E M O V E T H E M O U S E B A C K ";
final GraphicsCommand[] mouseEntered =
{new GraphicsCommand.SetColor (Color.cyan),
new GraphicsCommand.FillRect (0, 0, 600, 400),
new GraphicsCommand.SetColor (Color.black),
new GraphicsCommand.DrawString (clickMessage, 140, 200)};
final GraphicsCommand[] mouseExited =
{new GraphicsCommand.SetColor (Color.pink),
new GraphicsCommand.FillRect (0, 0, 600, 400),
new GraphicsCommand.SetColor (Color.black),
new GraphicsCommand.DrawString (clickPlea, 140, 200)};
final GraphicsCommand mousePressed =
new GraphicsCommand.DrawString (clickMessage, 160, 220);
final GraphicsCommand mouseReleased =
new GraphicsCommand.DrawString (clickMessage, 140, 200);
displayList.set (mouseExited);
boolean running = true;
while (running) {
final MouseEvent event = (MouseEvent) mouseEvent.in ().read ();
switch (event.getID ()) {
case MouseEvent.MOUSE_ENTERED:
System.out.println ("MOUSE_ENTERED");
displayList.set (mouseEntered);
break;
case MouseEvent.MOUSE_EXITED:
System.out.println ("MOUSE_EXITED");
displayList.set (mouseExited);
break;
case MouseEvent.MOUSE_PRESSED:
System.out.println ("MOUSE_PRESSED");
displayList.change (mousePressed, 3);
break;
case MouseEvent.MOUSE_RELEASED:
System.out.println ("MOUSE_RELEASED");
displayList.change (mouseReleased, 3);
break;
case MouseEvent.MOUSE_CLICKED:
if (event.getClickCount() > 1) {
System.out.println ("MOUSE_DOUBLE_CLICKED ... goodbye!");
running = false;
}
break;
}
}
frame.setVisible (false);
System.exit (0);
}
}
}
).run ();
}
}
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class java.awt.Canvas
Canvas.AccessibleAWTCanvasNested classes/interfaces inherited from class java.awt.Component
Component.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate ChannelOutputprivate Paintableprivate intprivate intprivate ChannelInputprivate VectorThe Vector construct containing the handlers.Fields inherited from class java.awt.Component
accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTFields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddComponentEventChannel(ChannelOutput componentEvent) Add a new channel to this component that will be used to notify that a ComponentEvent has occurred.voidaddFocusEventChannel(ChannelOutput focusEvent) Add a new channel to this component that will be used to notify that a FocusEvent has occurred.voidaddKeyEventChannel(ChannelOutput keyEvent) Add a new channel to this component that will be used to notify that a KeyEvent has occurred.voidaddMouseEventChannel(ChannelOutput mouseEvent) Add a new channel to this component that will be used to notify that a MouseEvent has occurred.voidaddMouseMotionEventChannel(ChannelOutput mouseMotionEvent) Add a new channel to this component that will be used to notify that a MouseMotionEvent has occurred.This method is used by system classes -- it is not really for public consumption!This method is used by system classes -- it is not really for public consumption!voidThis method is used by the JVM event thread -- it is not really for public consumption.voidrun()The main body of this process.voidsetGraphicsChannels(ChannelInput toGraphics, ChannelOutput fromGraphics) Set the toGraphics/fromGraphics channels for configuring and/or examining this component.voidsetPaintable(Paintable paintable) voidsetSize(int requestedWidth, int requestedHeight) Request that the canvas takes the size given by the parameters.voidThis method is used by the JVM event thread -- it is not really for public consumption.Methods inherited from class java.awt.Canvas
addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategyMethods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, revalidate, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate
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Field Details
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toGraphics
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fromGraphics
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paintable
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vec
The Vector construct containing the handlers. -
requestedWidth
private int requestedWidth -
requestedHeight
private int requestedHeight
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Constructor Details
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ActiveCanvas
public ActiveCanvas()
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Method Details
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setGraphicsChannels
Set the toGraphics/fromGraphics channels for configuring and/or examining this component. Aorg.jcsp.awt.GraphicsProtocolobject sent down the toGraphics channel generates the appropriate configuration or enquiry action. A reply object is always returned down the fromGraphics channel.NOTE: This method must be called before this process is run.
- Parameters:
toGraphics- the channel down which GraphicsProtocol objects are sent.fromGraphics- the reply/acknowledgement channel responding to the GraphicsProtocol object.
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setPaintable
Set thePaintableobject that will be used by thepaintandupdatemethods of this canvas. If paintable is null, the paint/update methods will not be overriden.JCSP provides a
DisplayListas an example Paintable class. This can be thought of as a special form of channel. A user process at the other end writes to it by setting up and/or editing an ordered list ofGraphicsCommands. This method may be used to connect the DisplayList to this ActiveCanvas. For example:final ActiveCanvas myActiveCanvas = new ActiveCanvas (); final DisplayList draw = new DisplayList (); myActiveCanvas.setPaintable (draw); ... connect other channels (toGraphics, fromGraphics, mouseEvent, etc.) // myActiveCanvas is now ready to run
NOTE: If setPaintable is going to be invoked, this must happen before this process is run.
Alternatively, the
Paintableobject may be set dynamically by sending an appropriateGraphicsProtocol.SetPaintableobject down thetoGraphicschannel.- Parameters:
paintable- the object to be used for painting/updating the canvas.
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paint
This method is used by the JVM event thread -- it is not really for public consumption. IfsetPaintablehas been invoked on this canvas or aGraphicsProtocol.SetPaintableobject has been sent down thetoGraphicschannel, this method uses the suppliedPaintableobject to do the painting. -
update
This method is used by the JVM event thread -- it is not really for public consumption. IfsetPaintablehas been invoked on this canvas or aGraphicsProtocol.SetPaintableobject has been sent down thetoGraphicschannel, this method uses the suppliedPaintableobject to do the updating. -
addComponentEventChannel
Add a new channel to this component that will be used to notify that a ComponentEvent has occurred. This should be used instead of registering a ComponentListener with the component. It is possible to add more than one Channel by calling this method multiple times If the channel passed is null, no action will be taken.NOTE: This method must be called before this process is run.
- Parameters:
componentEvent- the channel down which to send ComponentEvents.
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addFocusEventChannel
Add a new channel to this component that will be used to notify that a FocusEvent has occurred. This should be used instead of registering a FocusListener with the component. It is possible to add more than one Channel by calling this method multiple times If the channel passed is null, no action will be taken.NOTE: This method must be called before this process is run.
- Parameters:
focusEvent- the channel down which to send FocusEvents.
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addKeyEventChannel
Add a new channel to this component that will be used to notify that a KeyEvent has occurred. This should be used instead of registering a KeyListener with the component. It is possible to add more than one Channel by calling this method multiple times If the channel passed is null, no action will be taken.NOTE: This method must be called before this process is run.
- Parameters:
keyEvent- the channel down which to send KeyEvents.
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addMouseEventChannel
Add a new channel to this component that will be used to notify that a MouseEvent has occurred. This should be used instead of registering a MouseListener with the component. It is possible to add more than one Channel by calling this method multiple times If the channel passed is null, no action will be taken.NOTE: This method must be called before this process is run.
- Parameters:
mouseEvent- the channel down which to send MouseEvents.
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addMouseMotionEventChannel
Add a new channel to this component that will be used to notify that a MouseMotionEvent has occurred. This should be used instead of registering a MouseMotionListener with the component. It is possible to add more than one Channel by calling this method multiple times If the channel passed is null, no action will be taken.NOTE: This method must be called before this process is run.
- Parameters:
mouseMotionEvent- the channel down which to send MouseMotionEvents.
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setSize
public void setSize(int requestedWidth, int requestedHeight) Request that the canvas takes the size given by the parameters. The methodsgetPreferredSizeandgetMinimumSizeare overridden to return these dimensions.NOTE: This method must be called before this process is run.
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getPreferredSize
This method is used by system classes -- it is not really for public consumption!- Overrides:
getPreferredSizein classComponent
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getMinimumSize
This method is used by system classes -- it is not really for public consumption!- Overrides:
getMinimumSizein classComponent
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run
public void run()The main body of this process.
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