Class Plane
- java.lang.Object
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- org.apache.commons.math3.geometry.euclidean.threed.Plane
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- All Implemented Interfaces:
Embedding<Euclidean3D,Euclidean2D>,Hyperplane<Euclidean3D>
public class Plane extends java.lang.Object implements Hyperplane<Euclidean3D>, Embedding<Euclidean3D,Euclidean2D>
The class represent planes in a three dimensional space.- Since:
- 3.0
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Field Summary
Fields Modifier and Type Field Description private static doubleDEFAULT_TOLERANCEDefault value for tolerance.private Vector3DoriginOrigin of the plane frame.private doubleoriginOffsetOffset of the origin with respect to the plane.private doubletoleranceTolerance below which points are considered identical.private Vector3DuFirst vector of the plane frame (in plane).private Vector3DvSecond vector of the plane frame (in plane).private Vector3DwThird vector of the plane frame (plane normal).
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Constructor Summary
Constructors Constructor Description Plane(Plane plane)Copy constructor.Plane(Vector3D normal)Deprecated.as of 3.3, replaced withPlane(Vector3D, double)Plane(Vector3D normal, double tolerance)Build a plane normal to a given direction and containing the origin.Plane(Vector3D p, Vector3D normal)Deprecated.as of 3.3, replaced withPlane(Vector3D, Vector3D, double)Plane(Vector3D p, Vector3D normal, double tolerance)Build a plane from a point and a normal.Plane(Vector3D p1, Vector3D p2, Vector3D p3)Deprecated.as of 3.3, replaced withPlane(Vector3D, Vector3D, Vector3D, double)Plane(Vector3D p1, Vector3D p2, Vector3D p3, double tolerance)Build a plane from three points.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description booleancontains(Vector3D p)Check if the instance contains a point.PlanecopySelf()Copy the instance.Vector3DgetNormal()Get the normalized normal vector.doublegetOffset(Plane plane)Get the offset (oriented distance) of a parallel plane.doublegetOffset(Point<Euclidean3D> point)Get the offset (oriented distance) of a point.doublegetOffset(Vector<Euclidean3D> vector)Get the offset (oriented distance) of a vector.Vector3DgetOrigin()Get the origin point of the plane frame.Vector3DgetPointAt(Vector2D inPlane, double offset)Get one point from the 3D-space.doublegetTolerance()Get the tolerance below which points are considered to belong to the hyperplane.Vector3DgetU()Get the plane first canonical vector.Vector3DgetV()Get the plane second canonical vector.Vector3Dintersection(Line line)Get the intersection of a line with the instance.Lineintersection(Plane other)Build the line shared by the instance and another plane.static Vector3Dintersection(Plane plane1, Plane plane2, Plane plane3)Get the intersection point of three planes.booleanisSimilarTo(Plane plane)Check if the instance is similar to another plane.Point<Euclidean3D>project(Point<Euclidean3D> point)Project a point to the hyperplane.voidreset(Plane original)Reset the instance from another one.voidreset(Vector3D p, Vector3D normal)Reset the instance as if built from a point and a normal.voidrevertSelf()Revert the plane.Planerotate(Vector3D center, Rotation rotation)Rotate the plane around the specified point.booleansameOrientationAs(Hyperplane<Euclidean3D> other)Check if the instance has the same orientation as another hyperplane.private voidsetFrame()Reset the plane frame.private voidsetNormal(Vector3D normal)Set the normal vactor.Vector3DtoSpace(Point<Euclidean2D> point)Transform an in-plane point into a 3D space point.Vector3DtoSpace(Vector<Euclidean2D> vector)Transform a sub-space point into a space point.Vector2DtoSubSpace(Point<Euclidean3D> point)Transform a 3D space point into an in-plane point.Vector2DtoSubSpace(Vector<Euclidean3D> vector)Transform a space point into a sub-space point.Planetranslate(Vector3D translation)Translate the plane by the specified amount.SubPlanewholeHyperplane()Build a region covering the whole hyperplane.PolyhedronsSetwholeSpace()Build a region covering the whole space.
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Field Detail
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DEFAULT_TOLERANCE
private static final double DEFAULT_TOLERANCE
Default value for tolerance.- See Also:
- Constant Field Values
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originOffset
private double originOffset
Offset of the origin with respect to the plane.
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origin
private Vector3D origin
Origin of the plane frame.
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u
private Vector3D u
First vector of the plane frame (in plane).
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v
private Vector3D v
Second vector of the plane frame (in plane).
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w
private Vector3D w
Third vector of the plane frame (plane normal).
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tolerance
private final double tolerance
Tolerance below which points are considered identical.
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Constructor Detail
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Plane
public Plane(Vector3D normal, double tolerance) throws MathArithmeticException
Build a plane normal to a given direction and containing the origin.- Parameters:
normal- normal direction to the planetolerance- tolerance below which points are considered identical- Throws:
MathArithmeticException- if the normal norm is too small- Since:
- 3.3
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Plane
public Plane(Vector3D p, Vector3D normal, double tolerance) throws MathArithmeticException
Build a plane from a point and a normal.- Parameters:
p- point belonging to the planenormal- normal direction to the planetolerance- tolerance below which points are considered identical- Throws:
MathArithmeticException- if the normal norm is too small- Since:
- 3.3
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Plane
public Plane(Vector3D p1, Vector3D p2, Vector3D p3, double tolerance) throws MathArithmeticException
Build a plane from three points.The plane is oriented in the direction of
(p2-p1) ^ (p3-p1)- Parameters:
p1- first point belonging to the planep2- second point belonging to the planep3- third point belonging to the planetolerance- tolerance below which points are considered identical- Throws:
MathArithmeticException- if the points do not constitute a plane- Since:
- 3.3
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Plane
@Deprecated public Plane(Vector3D normal) throws MathArithmeticException
Deprecated.as of 3.3, replaced withPlane(Vector3D, double)Build a plane normal to a given direction and containing the origin.- Parameters:
normal- normal direction to the plane- Throws:
MathArithmeticException- if the normal norm is too small
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Plane
@Deprecated public Plane(Vector3D p, Vector3D normal) throws MathArithmeticException
Deprecated.as of 3.3, replaced withPlane(Vector3D, Vector3D, double)Build a plane from a point and a normal.- Parameters:
p- point belonging to the planenormal- normal direction to the plane- Throws:
MathArithmeticException- if the normal norm is too small
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Plane
@Deprecated public Plane(Vector3D p1, Vector3D p2, Vector3D p3) throws MathArithmeticException
Deprecated.as of 3.3, replaced withPlane(Vector3D, Vector3D, Vector3D, double)Build a plane from three points.The plane is oriented in the direction of
(p2-p1) ^ (p3-p1)- Parameters:
p1- first point belonging to the planep2- second point belonging to the planep3- third point belonging to the plane- Throws:
MathArithmeticException- if the points do not constitute a plane
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Plane
public Plane(Plane plane)
Copy constructor.The instance created is completely independant of the original one. A deep copy is used, none of the underlying object are shared.
- Parameters:
plane- plane to copy
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Method Detail
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copySelf
public Plane copySelf()
Copy the instance.The instance created is completely independant of the original one. A deep copy is used, none of the underlying objects are shared (except for immutable objects).
- Specified by:
copySelfin interfaceHyperplane<Euclidean3D>- Returns:
- a new hyperplane, copy of the instance
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reset
public void reset(Vector3D p, Vector3D normal) throws MathArithmeticException
Reset the instance as if built from a point and a normal.- Parameters:
p- point belonging to the planenormal- normal direction to the plane- Throws:
MathArithmeticException- if the normal norm is too small
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reset
public void reset(Plane original)
Reset the instance from another one.The updated instance is completely independant of the original one. A deep reset is used none of the underlying object is shared.
- Parameters:
original- plane to reset from
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setNormal
private void setNormal(Vector3D normal) throws MathArithmeticException
Set the normal vactor.- Parameters:
normal- normal direction to the plane (will be copied)- Throws:
MathArithmeticException- if the normal norm is too small
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setFrame
private void setFrame()
Reset the plane frame.
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getOrigin
public Vector3D getOrigin()
Get the origin point of the plane frame.The point returned is the orthogonal projection of the 3D-space origin in the plane.
- Returns:
- the origin point of the plane frame (point closest to the 3D-space origin)
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getNormal
public Vector3D getNormal()
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getU
public Vector3D getU()
Get the plane first canonical vector.The frame defined by (
getU,getV,getNormal) is a rigth-handed orthonormalized frame).- Returns:
- normalized first canonical vector
- See Also:
getV(),getNormal()
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getV
public Vector3D getV()
Get the plane second canonical vector.The frame defined by (
getU,getV,getNormal) is a rigth-handed orthonormalized frame).- Returns:
- normalized second canonical vector
- See Also:
getU(),getNormal()
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project
public Point<Euclidean3D> project(Point<Euclidean3D> point)
Project a point to the hyperplane.- Specified by:
projectin interfaceHyperplane<Euclidean3D>- Parameters:
point- point to project- Returns:
- projected point
- Since:
- 3.3
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getTolerance
public double getTolerance()
Get the tolerance below which points are considered to belong to the hyperplane.- Specified by:
getTolerancein interfaceHyperplane<Euclidean3D>- Returns:
- tolerance below which points are considered to belong to the hyperplane
- Since:
- 3.3
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revertSelf
public void revertSelf()
Revert the plane.Replace the instance by a similar plane with opposite orientation.
The new plane frame is chosen in such a way that a 3D point that had
(x, y)in-plane coordinates andzoffset with respect to the plane and is unaffected by the change will have(y, x)in-plane coordinates and-zoffset with respect to the new plane. This means that theuandvvectors returned by thegetU()andgetV()methods are exchanged, and thewvector returned by thegetNormal()method is reversed.
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toSubSpace
public Vector2D toSubSpace(Vector<Euclidean3D> vector)
Transform a space point into a sub-space point.- Parameters:
vector- n-dimension point of the space- Returns:
- (n-1)-dimension point of the sub-space corresponding to the specified space point
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toSpace
public Vector3D toSpace(Vector<Euclidean2D> vector)
Transform a sub-space point into a space point.- Parameters:
vector- (n-1)-dimension point of the sub-space- Returns:
- n-dimension point of the space corresponding to the specified sub-space point
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toSubSpace
public Vector2D toSubSpace(Point<Euclidean3D> point)
Transform a 3D space point into an in-plane point.- Specified by:
toSubSpacein interfaceEmbedding<Euclidean3D,Euclidean2D>- Parameters:
point- point of the space (must be aVector3Dinstance)- Returns:
- in-plane point (really a
Vector2Dinstance) - See Also:
toSpace(org.apache.commons.math3.geometry.Vector<org.apache.commons.math3.geometry.euclidean.twod.Euclidean2D>)
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toSpace
public Vector3D toSpace(Point<Euclidean2D> point)
Transform an in-plane point into a 3D space point.- Specified by:
toSpacein interfaceEmbedding<Euclidean3D,Euclidean2D>- Parameters:
point- in-plane point (must be aVector2Dinstance)- Returns:
- 3D space point (really a
Vector3Dinstance) - See Also:
toSubSpace(org.apache.commons.math3.geometry.Vector<org.apache.commons.math3.geometry.euclidean.threed.Euclidean3D>)
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getPointAt
public Vector3D getPointAt(Vector2D inPlane, double offset)
Get one point from the 3D-space.- Parameters:
inPlane- desired in-plane coordinates for the point in the planeoffset- desired offset for the point- Returns:
- one point in the 3D-space, with given coordinates and offset relative to the plane
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isSimilarTo
public boolean isSimilarTo(Plane plane)
Check if the instance is similar to another plane.Planes are considered similar if they contain the same points. This does not mean they are equal since they can have opposite normals.
- Parameters:
plane- plane to which the instance is compared- Returns:
- true if the planes are similar
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rotate
public Plane rotate(Vector3D center, Rotation rotation)
Rotate the plane around the specified point.The instance is not modified, a new instance is created.
- Parameters:
center- rotation centerrotation- vectorial rotation operator- Returns:
- a new plane
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translate
public Plane translate(Vector3D translation)
Translate the plane by the specified amount.The instance is not modified, a new instance is created.
- Parameters:
translation- translation to apply- Returns:
- a new plane
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intersection
public Vector3D intersection(Line line)
Get the intersection of a line with the instance.- Parameters:
line- line intersecting the instance- Returns:
- intersection point between between the line and the instance (null if the line is parallel to the instance)
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intersection
public Line intersection(Plane other)
Build the line shared by the instance and another plane.- Parameters:
other- other plane- Returns:
- line at the intersection of the instance and the
other plane (really a
Lineinstance)
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intersection
public static Vector3D intersection(Plane plane1, Plane plane2, Plane plane3)
Get the intersection point of three planes.- Parameters:
plane1- first plane1plane2- second plane2plane3- third plane2- Returns:
- intersection point of three planes, null if some planes are parallel
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wholeHyperplane
public SubPlane wholeHyperplane()
Build a region covering the whole hyperplane.- Specified by:
wholeHyperplanein interfaceHyperplane<Euclidean3D>- Returns:
- a region covering the whole hyperplane
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wholeSpace
public PolyhedronsSet wholeSpace()
Build a region covering the whole space.- Specified by:
wholeSpacein interfaceHyperplane<Euclidean3D>- Returns:
- a region containing the instance (really a
PolyhedronsSetinstance)
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contains
public boolean contains(Vector3D p)
Check if the instance contains a point.- Parameters:
p- point to check- Returns:
- true if p belongs to the plane
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getOffset
public double getOffset(Plane plane)
Get the offset (oriented distance) of a parallel plane.This method should be called only for parallel planes otherwise the result is not meaningful.
The offset is 0 if both planes are the same, it is positive if the plane is on the plus side of the instance and negative if it is on the minus side, according to its natural orientation.
- Parameters:
plane- plane to check- Returns:
- offset of the plane
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getOffset
public double getOffset(Vector<Euclidean3D> vector)
Get the offset (oriented distance) of a vector.- Parameters:
vector- vector to check- Returns:
- offset of the vector
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getOffset
public double getOffset(Point<Euclidean3D> point)
Get the offset (oriented distance) of a point.The offset is 0 if the point is on the underlying hyperplane, it is positive if the point is on one particular side of the hyperplane, and it is negative if the point is on the other side, according to the hyperplane natural orientation.
- Specified by:
getOffsetin interfaceHyperplane<Euclidean3D>- Parameters:
point- point to check- Returns:
- offset of the point
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sameOrientationAs
public boolean sameOrientationAs(Hyperplane<Euclidean3D> other)
Check if the instance has the same orientation as another hyperplane.- Specified by:
sameOrientationAsin interfaceHyperplane<Euclidean3D>- Parameters:
other- other hyperplane to check against the instance- Returns:
- true if the instance and the other hyperplane have the same orientation
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