Package org.jbox2d.dynamics.joints
Class RevoluteJoint
- java.lang.Object
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- org.jbox2d.dynamics.joints.Joint
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- org.jbox2d.dynamics.joints.RevoluteJoint
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public class RevoluteJoint extends Joint
A revolute joint constrains two bodies to share a common point while they are free to rotate about the point. The relative rotation about the shared point is the joint angle. You can limit the relative rotation with a joint limit that specifies a lower and upper angle. You can use a motor to drive the relative rotation about the shared point. A maximum motor torque is provided so that infinite forces are not generated.
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Field Summary
Fields Modifier and Type Field Description private booleanm_enableLimitprivate booleanm_enableMotorprivate Vec3m_impulseprivate intm_indexAprivate intm_indexBprivate floatm_invIAprivate floatm_invIBprivate floatm_invMassAprivate floatm_invMassBprivate LimitStatem_limitStateprotected Vec2m_localAnchorAprotected Vec2m_localAnchorBprivate Vec2m_localCenterAprivate Vec2m_localCenterBprivate floatm_lowerAngleprivate Mat33m_massprivate floatm_maxMotorTorqueprivate floatm_motorImpulseprivate floatm_motorMassprivate floatm_motorSpeedprivate Vec2m_rAprivate Vec2m_rBprotected floatm_referenceAngleprivate floatm_upperAngle-
Fields inherited from class org.jbox2d.dynamics.joints.Joint
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool
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Constructor Summary
Constructors Modifier Constructor Description protectedRevoluteJoint(IWorldPool argWorld, RevoluteJointDef def)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidenableLimit(boolean flag)voidenableMotor(boolean flag)voidgetAnchorA(Vec2 argOut)get the anchor point on bodyA in world coordinates.voidgetAnchorB(Vec2 argOut)get the anchor point on bodyB in world coordinates.floatgetJointAngle()floatgetJointSpeed()Vec2getLocalAnchorA()Vec2getLocalAnchorB()floatgetLowerLimit()floatgetMaxMotorTorque()floatgetMotorSpeed()floatgetMotorTorque(float inv_dt)voidgetReactionForce(float inv_dt, Vec2 argOut)get the reaction force on body2 at the joint anchor in Newtons.floatgetReactionTorque(float inv_dt)get the reaction torque on body2 in N*m.floatgetReferenceAngle()floatgetUpperLimit()voidinitVelocityConstraints(SolverData data)booleanisLimitEnabled()booleanisMotorEnabled()voidsetLimits(float lower, float upper)voidsetMaxMotorTorque(float torque)voidsetMotorSpeed(float speed)booleansolvePositionConstraints(SolverData data)This returns true if the position errors are within tolerance.voidsolveVelocityConstraints(SolverData data)-
Methods inherited from class org.jbox2d.dynamics.joints.Joint
create, destroy, destructor, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserData
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Field Detail
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m_localAnchorA
protected final Vec2 m_localAnchorA
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m_localAnchorB
protected final Vec2 m_localAnchorB
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m_impulse
private final Vec3 m_impulse
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m_motorImpulse
private float m_motorImpulse
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m_enableMotor
private boolean m_enableMotor
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m_maxMotorTorque
private float m_maxMotorTorque
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m_motorSpeed
private float m_motorSpeed
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m_enableLimit
private boolean m_enableLimit
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m_referenceAngle
protected float m_referenceAngle
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m_lowerAngle
private float m_lowerAngle
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m_upperAngle
private float m_upperAngle
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m_indexA
private int m_indexA
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m_indexB
private int m_indexB
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m_rA
private final Vec2 m_rA
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m_rB
private final Vec2 m_rB
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m_localCenterA
private final Vec2 m_localCenterA
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m_localCenterB
private final Vec2 m_localCenterB
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m_invMassA
private float m_invMassA
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m_invMassB
private float m_invMassB
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m_invIA
private float m_invIA
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m_invIB
private float m_invIB
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m_mass
private final Mat33 m_mass
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m_motorMass
private float m_motorMass
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m_limitState
private LimitState m_limitState
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Constructor Detail
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RevoluteJoint
protected RevoluteJoint(IWorldPool argWorld, RevoluteJointDef def)
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Method Detail
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initVelocityConstraints
public void initVelocityConstraints(SolverData data)
- Specified by:
initVelocityConstraintsin classJoint
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solveVelocityConstraints
public void solveVelocityConstraints(SolverData data)
- Specified by:
solveVelocityConstraintsin classJoint
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solvePositionConstraints
public boolean solvePositionConstraints(SolverData data)
Description copied from class:JointThis returns true if the position errors are within tolerance.- Specified by:
solvePositionConstraintsin classJoint- Returns:
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getLocalAnchorA
public Vec2 getLocalAnchorA()
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getLocalAnchorB
public Vec2 getLocalAnchorB()
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getReferenceAngle
public float getReferenceAngle()
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getAnchorA
public void getAnchorA(Vec2 argOut)
Description copied from class:Jointget the anchor point on bodyA in world coordinates.- Specified by:
getAnchorAin classJoint
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getAnchorB
public void getAnchorB(Vec2 argOut)
Description copied from class:Jointget the anchor point on bodyB in world coordinates.- Specified by:
getAnchorBin classJoint
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getReactionForce
public void getReactionForce(float inv_dt, Vec2 argOut)Description copied from class:Jointget the reaction force on body2 at the joint anchor in Newtons.- Specified by:
getReactionForcein classJoint
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getReactionTorque
public float getReactionTorque(float inv_dt)
Description copied from class:Jointget the reaction torque on body2 in N*m.- Specified by:
getReactionTorquein classJoint- Returns:
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getJointAngle
public float getJointAngle()
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getJointSpeed
public float getJointSpeed()
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isMotorEnabled
public boolean isMotorEnabled()
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enableMotor
public void enableMotor(boolean flag)
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getMotorTorque
public float getMotorTorque(float inv_dt)
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setMotorSpeed
public void setMotorSpeed(float speed)
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setMaxMotorTorque
public void setMaxMotorTorque(float torque)
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getMotorSpeed
public float getMotorSpeed()
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getMaxMotorTorque
public float getMaxMotorTorque()
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isLimitEnabled
public boolean isLimitEnabled()
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enableLimit
public void enableLimit(boolean flag)
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getLowerLimit
public float getLowerLimit()
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getUpperLimit
public float getUpperLimit()
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setLimits
public void setLimits(float lower, float upper)
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