Class NGSession
java.lang.Object
java.lang.Thread
com.martiansoftware.nailgun.NGSession
- All Implemented Interfaces:
Runnable
Reads the NailGun stream from the client through the command, then hands off
processing to the appropriate class. The NGSession obtains its sockets from
an NGSessionPool, which created this NGSession.
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Nested Class Summary
Nested classes/interfaces inherited from class Thread
Thread.State, Thread.UncaughtExceptionHandler -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic ClassLoaderA ClassLoader that may be set by a client.private booleanTrue if the server has been shutdown and this NGSession should terminate completelyprivate final intThe interval to wait between heartbeats before considering the client to have disconnected.private static AtomicLongThe instance counter shared among all NGSessionsprivate final longThe instance number of this NGSession.private final ObjectSynchronization objectprivate static final Loggerprivate static final Class[]signature of main(String[]) for reflection operationsprivate static final Class[]signature of nailMain(NGContext) for reflection operationsprivate SocketThe next socket this NGSession has been tasked with processing (by NGServer)private final NGServerThe server this NGSession is working forprivate final NGSessionPoolThe pool this NGSession came from, and to which it will return itselfFields inherited from class Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY -
Constructor Summary
ConstructorsConstructorDescriptionNGSession(NGSessionPool sessionPool, NGServer server) Creates a new NGSession running for the specified NGSessionPool and NGServer. -
Method Summary
Modifier and TypeMethodDescriptionprivate SocketReturns the next socket to process.voidrun()The main NGSession loop.voidInstructs this NGSession to process the specified socket, after which this NGSession will return itself to the pool from which it came.(package private) voidshutdown()Shuts down this NGSession gracefullyprivate voidupdateThreadName(String detail) Updates the current thread name (useful for debugging).Methods inherited from class Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
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Field Details
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LOG
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server
The server this NGSession is working for -
sessionPool
The pool this NGSession came from, and to which it will return itself -
lock
Synchronization object -
nextSocket
The next socket this NGSession has been tasked with processing (by NGServer) -
done
private boolean doneTrue if the server has been shutdown and this NGSession should terminate completely -
instanceNumber
private final long instanceNumberThe instance number of this NGSession. That is, if this is the Nth NGSession to be created, then this is the value for N. -
heartbeatTimeoutMillis
private final int heartbeatTimeoutMillisThe interval to wait between heartbeats before considering the client to have disconnected. -
instanceCounter
The instance counter shared among all NGSessions -
mainSignature
signature of main(String[]) for reflection operations -
nailMainSignature
signature of nailMain(NGContext) for reflection operations -
classLoader
A ClassLoader that may be set by a client. Defaults to the classloader of this class.
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Constructor Details
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NGSession
NGSession(NGSessionPool sessionPool, NGServer server) Creates a new NGSession running for the specified NGSessionPool and NGServer.- Parameters:
sessionPool- The NGSessionPool we're working forserver- The NGServer we're working for
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Method Details
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shutdown
void shutdown()Shuts down this NGSession gracefully -
run
Instructs this NGSession to process the specified socket, after which this NGSession will return itself to the pool from which it came.- Parameters:
socket- the socket (connected to a client) to process
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nextSocket
Returns the next socket to process. This will block the NGSession thread until there's a socket to process or the NGSession has been shut down.- Returns:
- the next socket to process, or
nullif the NGSession has been shut down.
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run
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updateThreadName
Updates the current thread name (useful for debugging).
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