class J2DRTTexture extends J2DTexture implements RTTexture
J2DTexture.J2DTexResourceTexture.Usage, Texture.WrapMode| Modifier and Type | Field and Description |
|---|---|
protected J2DResourceFactory |
factory |
private boolean |
opaque |
contentHeight, contentWidth, resource| Constructor and Description |
|---|
J2DRTTexture(int w,
int h,
J2DResourceFactory factory) |
| Modifier and Type | Method and Description |
|---|---|
(package private) java.awt.Graphics2D |
createAWTGraphics2D() |
Graphics |
createGraphics() |
Screen |
getAssociatedScreen() |
int[] |
getPixels() |
boolean |
isMSAA() |
boolean |
isOpaque() |
boolean |
isVolatile() |
boolean |
readPixels(java.nio.Buffer pixels) |
boolean |
readPixels(java.nio.Buffer pixels,
int x,
int y,
int width,
int height) |
void |
setOpaque(boolean opaque) |
void |
update(java.nio.Buffer buffer,
PixelFormat format,
int dstx,
int dsty,
int srcx,
int srcy,
int srcw,
int srch,
int srcscan,
boolean skipFlush)
Updates this texture using the contents of the given
Buffer. |
void |
update(Image img)
Updates this texture using the contents of the given
Image. |
void |
update(Image img,
int dstx,
int dsty)
Updates this texture using the contents of the given
Image. |
void |
update(Image img,
int dstx,
int dsty,
int w,
int h)
Updates this texture using the contents of the given
Image. |
void |
update(Image img,
int dstx,
int dsty,
int srcw,
int srch,
boolean skipFlush)
Updates this texture using the contents of the given
Image. |
create, createSharedTexture, getBufferedImage, update, updateFromBufferassertLocked, checkUpdateParams, contentsNotUseful, contentsUseful, dispose, getContentHeight, getContentWidth, getContentX, getContentY, getLastImageSerial, getLinearFiltering, getLockCount, getMaxContentHeight, getMaxContentWidth, getPhysicalHeight, getPhysicalWidth, getPixelFormat, getSharedTexture, getUseMipmap, getWrapMode, isLocked, isSurfaceLost, lock, makePermanent, setContentHeight, setContentWidth, setLastImageSerial, setLinearFiltering, toString, unlockclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitassertLocked, contentsNotUseful, contentsUseful, getContentHeight, getContentWidth, getContentX, getContentY, getLastImageSerial, getLinearFiltering, getLockCount, getMaxContentHeight, getMaxContentWidth, getPhysicalHeight, getPhysicalWidth, getPixelFormat, getSharedTexture, getUseMipmap, getWrapMode, isLocked, isSurfaceLost, lock, makePermanent, setContentHeight, setContentWidth, setLastImageSerial, setLinearFiltering, unlock, updatedisposegetContentHeight, getContentWidth, getContentX, getContentY, getPhysicalHeight, getPhysicalWidthprotected J2DResourceFactory factory
private boolean opaque
J2DRTTexture(int w,
int h,
J2DResourceFactory factory)
public boolean readPixels(java.nio.Buffer pixels,
int x,
int y,
int width,
int height)
readPixels in interface RTTexturepublic boolean readPixels(java.nio.Buffer pixels)
readPixels in interface RTTexturepublic Graphics createGraphics()
createGraphics in interface RenderTargetjava.awt.Graphics2D createAWTGraphics2D()
public Screen getAssociatedScreen()
getAssociatedScreen in interface RenderTargetpublic void update(Image img)
TextureImage.
The upper-left corner of the image data will be positioned
at (contentX, contentY) of the texture, and the full width and height
of the image will be uploaded.
This method will cause the vertex buffer to be flushed prior to
uploading the pixels.
This is equivalent to calling:
update(img, 0, 0);
update in interface Textureupdate in class BaseTexture<J2DTexture.J2DTexResource>img - the image data to be uploaded to this texturepublic void update(Image img, int dstx, int dsty)
TextureImage.
The upper-left corner of the image data will be positioned
at (contentX+dstx, contentY+dsty) of the texture, and the full width
and height of the image will be uploaded.
This method will cause the vertex buffer to be flushed prior to
uploading the pixels.
This is equivalent to calling:
update(img, dstx, dsty, img.getWidth(), img.getHeight());
update in interface Textureupdate in class BaseTexture<J2DTexture.J2DTexResource>img - the image data to be uploaded to this texturedstx - the x-offset of the image data, in pixels, relative to the
contentX of this texturedsty - the y-offset of the image data, in pixels, relative to the
contentY of this texturepublic void update(Image img, int dstx, int dsty, int w, int h)
TextureImage.
The upper-left corner of the image data will be positioned
at (contentX+dstx, contentY+dsty) of the texture, and the source
region to be uploaded will be srcw by srch pixels.
This method will cause the vertex buffer to be flushed prior to
uploading the pixels.
This is equivalent to calling:
update(img, dstx, dsty, srcw, srch, false);
update in interface Textureupdate in class BaseTexture<J2DTexture.J2DTexResource>img - the image data to be uploaded to this texturedstx - the x-offset of the image data, in pixels, relative to the
contentX of this texturedsty - the y-offset of the image data, in pixels, relative to the
contentY of this texturew - the width of the pixel region from the source imageh - the height of the pixel region from the source imagepublic void update(Image img, int dstx, int dsty, int srcw, int srch, boolean skipFlush)
TextureImage.
The upper-left corner of the image data will be positioned
at (contentX+dstx, contentY+dsty) of the texture, and the source
region to be uploaded will be srcw by srch pixels.
This method will cause the vertex buffer to be flushed unless
skipFlush is true.
This is equivalent to calling:
update(img.getPixelBuffer(), img.getPixelFormat(),
dstx, dsty, img.getMinX(), img.getMinY(),
srcw, srch, img.getScanlineStride(), skipFlush);
update in interface Textureupdate in class BaseTexture<J2DTexture.J2DTexResource>img - the image data to be uploaded to this texturedstx - the x-offset of the image data, in pixels, relative to the
contentX of this texturedsty - the y-offset of the image data, in pixels, relative to the
contentY of this texturesrcw - the width of the pixel region from the source imagesrch - the height of the pixel region from the source imageskipFlush - if true, the vertex buffer will not be flushedpublic void update(java.nio.Buffer buffer,
PixelFormat format,
int dstx,
int dsty,
int srcx,
int srcy,
int srcw,
int srch,
int srcscan,
boolean skipFlush)
TextureBuffer.
The upper-left corner of the image data will be positioned
at (contentX+dstx, contentY+dsty) of the texture, and the source
region to be uploaded will be srcw by srch pixels.
This method will cause the vertex buffer to be flushed unless
skipFlush is true.update in interface Textureupdate in class J2DTextureformat - the format of the data contained in the pixel bufferdstx - the x-offset of the image data, in pixels, relative to the
contentX of this texturedsty - the y-offset of the image data, in pixels, relative to the
contentY of this texturesrcx - the x-offset into the source buffer, in pixelssrcy - the y-offset into the source buffer, in pixelssrcw - the width of the pixel region from the source buffersrch - the height of the pixel region from the source buffersrcscan - the scanline stride of the source buffer, in bytesskipFlush - if true, the vertex buffer will not be flushedpublic boolean isOpaque()
isOpaque in interface RenderTargetpublic void setOpaque(boolean opaque)
setOpaque in interface RenderTargetpublic boolean isVolatile()
isVolatile in interface RTTexturepublic boolean isMSAA()
isMSAA in interface RenderTarget