public static enum GraphicsPipeline.ShaderType extends java.lang.Enum<GraphicsPipeline.ShaderType>
| Enum Constant and Description |
|---|
GLSL
The pipeline supports shaders built with the OpenGL GLSL shader language
|
HLSL
The pipeline supports shaders built with the D3D HLSL shader language.
|
| Modifier and Type | Method and Description |
|---|---|
static GraphicsPipeline.ShaderType |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static GraphicsPipeline.ShaderType[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final GraphicsPipeline.ShaderType HLSL
public static final GraphicsPipeline.ShaderType GLSL
public static GraphicsPipeline.ShaderType[] values()
for (GraphicsPipeline.ShaderType c : GraphicsPipeline.ShaderType.values()) System.out.println(c);
public static GraphicsPipeline.ShaderType valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is null